done. i just found out that "Boss" in the game files actually meant boss and not MaxTac or anything else with a skull over their head. so i just assumed you wanted MaxTac and other skull emojis to take a beating as well. correct me if im wrong tho.
Apparently there's a different type of enemies, that is elites, i just tested it and all the common enemies die from Blackwall, including civilians. However, elite enemies, such as badges at wanted level 5 do not. Majority have skulls over their heads. I'm playing with Enemies of Night City mod btw, tested with vanilla Malorian with added Erebus weapon mod through Save Editor. Also tried to spawn Scav and Animals elites through AMM, doesn't work on them either. Edit: nvm i think i figured it out, just got to tweak the yaml for elites to be affected too. Edit 2: tried to make elites vulnerable to Blackwall at 100% HP and bosses at 5% but failed miserably. Well it works on bosses but not elites, and normal enemies aren't affected either. Going to keep the gun OP for now with vulnerable bosses variant, just use it on bosses only to finish off at low HP.
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i just found out that "Boss" in the game files actually meant boss and not MaxTac or anything else with a skull over their head. so i just assumed you wanted MaxTac and other skull emojis to take a beating as well. correct me if im wrong tho.
I'm playing with Enemies of Night City mod btw, tested with vanilla Malorian with added Erebus weapon mod through Save Editor. Also tried to spawn Scav and Animals elites through AMM, doesn't work on them either.
Edit: nvm i think i figured it out, just got to tweak the yaml for elites to be affected too.
Edit 2: tried to make elites vulnerable to Blackwall at 100% HP and bosses at 5% but failed miserably. Well it works on bosses but not elites, and normal enemies aren't affected either. Going to keep the gun OP for now with vulnerable bosses variant, just use it on bosses only to finish off at low HP.