MANUAL INSTAL ONLY & 5 FILES NEEDED FOR EACH VARIANTS YOU WANT TO USE All my pics have been taken on a vanilla game graphics (ultra + psycho rt), so if you use a LUT or Reshade, your color and reflection can looks different. CYBERWARE 04 !!
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Mind adding a picture of your V ! I really want to see how it inspires you !! ;)
Can someone please tell me what are the specific files needed to achieve the look of the first artistic preview (carbon right plate and silver right line)? I cant seem to get it to work despite how much experimenting I've done
Are the Blue Moon eyes in the Plate Color showcase photos a personal edit, or is there somewhere I could find them online? Thank you very much for the wonderful work! ♥
Its something i created but unrelease ! I will do someday a new eyes mod, with cyber / ultra realistic iris mixing textures from my previous eyes mod, so this concept will be a part of it. But for now im exclusively working on cyberwares ^^
This is what i wanted for my V, TYSM <3. Btw For those who wants, there is a conflict with the next mod : https://www.nexusmods.com/cyberpunk2077/mods/12807 (EKTs Custom Character Creator)
indeed, for me that work but not with all Jaw, i can't see the entire Cyberware with the Jaw 03 for example but whatever the resuslt, that's so sick <3 Ty Again ^^
Hi, thanks for the mod. What I'm also trying to do: I can't get the mod to run. In CharGen the vanilla cyberware remains in the selected slot.
My load order is the same as yours, but the replacer is listed under Roughness. Is that the problem? Or - maybe - this mod: https://www.nexusmods.com/cyberpunk2077/mods/12807
If you have the 5 needed files for your proper gender, no matter their load order, it might work, but maybe you have another cyberware replacer mod that already take this slot. EKT might work with, the worst you can have is minor clipping with the cyberware x face meshes. Try to change the jaw, cheeks etc to be sure. But im skeptical about an issue with it
Maybe what you can try is to double check your mod list, or nexus historic and see if you dont have already something that change the cyberware slot.
Otherwise what you can do is add a " # " at the begining of my 5 differents files name, to push em up on top of the load order, it might not be a problem for any other mods, and load before any other cyberware mod.
hey thanks for this incredible mod ,, i love it! ,,,, can you tell me whats that hair in pic2? is that vanilla hair or a mod? THANKS FOR YOUR EFFORT <3
Great mod! Thanks. (No idea why Nexus is acting like I haven't downloaded it, so I can't endorse atm).
Was reluctant to use it at first because I am also using EKT's CCC (with Unique Eyes & UV), but I'm happy to say that I'm running into pretty much no issues with this loaded above EKT (didn't try the other way around). Using black dual plate replacer version (slot 1).
Went through the different face parts to see what clips and for anyone wondering: jaw 8, 16, 17, 22 / eyes 11, 21 / ears 4, 11, 14, 15, 16, 19, 20, 21 ,22.
The ears mostly have very minor clipping with 21 being the worst. Take all this with a grain of salt as all clipping could be unique to my load order, of course.
Thats really nice you have try all thoses setups, thank you :)
And yea ear may clip a little bit, depend also on the view distance, sometimes it can clip, only at a specific camera distance. thats weid but also available for vanilla ears. I experience this issue on the one im working on aswell but this is a cdpr issue, there is nothing i can do for that :)
98 comments
All my pics have been taken on a vanilla game graphics (ultra + psycho rt), so if you use a LUT or Reshade, your color and reflection can looks different.
CYBERWARE 04 !!
-----------------------
Mind adding a picture of your V ! I really want to see how it inspires you !! ;)
Thank you !! :3
What I'm also trying to do: I can't get the mod to run.
In CharGen the vanilla cyberware remains in the selected slot.
My load order is the same as yours, but the replacer is listed under Roughness. Is that the problem?
Or - maybe - this mod:
https://www.nexusmods.com/cyberpunk2077/mods/12807
EKT might work with, the worst you can have is minor clipping with the cyberware x face meshes. Try to change the jaw, cheeks etc to be sure. But im skeptical about an issue with it
Maybe what you can try is to double check your mod list, or nexus historic and see if you dont have already something that change the cyberware slot.
Otherwise what you can do is add a " # " at the begining of my 5 differents files name, to push em up on top of the load order, it might not be a problem for any other mods, and load before any other cyberware mod.
Thank you sooooo much. <hug>^^
THANKS FOR YOUR EFFORT <3
color here
Was reluctant to use it at first because I am also using EKT's CCC (with Unique Eyes & UV), but I'm happy to say that I'm running into pretty much no issues with this loaded above EKT (didn't try the other way around). Using black dual plate replacer version (slot 1).
Went through the different face parts to see what clips and for anyone wondering: jaw 8, 16, 17, 22 / eyes 11, 21 / ears 4, 11, 14, 15, 16, 19, 20, 21 ,22.
The ears mostly have very minor clipping with 21 being the worst. Take all this with a grain of salt as all clipping could be unique to my load order, of course.
And yea ear may clip a little bit, depend also on the view distance, sometimes it can clip, only at a specific camera distance. thats weid but also available for vanilla ears. I experience this issue on the one im working on aswell but this is a cdpr issue, there is nothing i can do for that :)
Vanilla tats clip also weirdly with ears