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cortlong50

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FacelessV1

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13 comments

  1. FacelessV1
    FacelessV1
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    Locked
    Sticky
    TO CLARIFY WHAT THIS MOD DOES AND WHY

    Normal Hardcore22


    • Alters damage and fire rate of almost all of the weapons
    • Removes all debuffs given by silencers
    • Buffs the Health of Security turrets, Mechs and Adam Smasher
    • Alters Grenade damage
    • Allows you to equip any scope on any weapon

    This Hardcore22


    • Alters the damage and fire rate of all firearms and melee weapons
    • Removes all debuffs given by silencers and muzzle breaks
    • Buffs and nerfs the health and damage of all main bosses + all beat on the brat bosses
    • Buffs health and damage of Security turrets and buffs the health of mechs (unable to change mech damage)

    NOTE:
    Adam Smasher is now very hard to kill, just as intended. Bosses might be slightly too strong, but health has been significantly nerfed to make                up for the changes, also it's more realistic.

    Requirements and dependencies

    • Phantom Liberty
    • Tweak-XL

    
    Recommended mods to pair with this one
    1. FacelessV1
      FacelessV1
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      ATTENTION
      Released newest Version of Hardcore22 - FacelessV1
  2. Cyberjan
    Cyberjan
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    is Hardcore22 - FacelessV1 - Weapon Conditioning T5 , stand alone?

    Do I need the original Hardcore 22? when I uninstall the origginal all weopons are common

    is it compatible with: Hardcore Netrunning
    Arasaka Mech Health fix for (HARDCORE22V2 COMPLETE- REALISTIC COMBAT OVERHAUL)

  3. goodsinister
    goodsinister
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    Uhh why I suddenly run very fast lol also with the Normal Hardcore22 I one shot everyone, I also got basically flat-lined in one shot! Like where's the fun in that?! 
  4. RubyTuesd4y
    RubyTuesd4y
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    Am I right to assume this mod is a fan-redo of an older HARDCORE22(original version)?
    Not this one 'HARDCORE22V2 COMPLETE- REALISTIC COMBAT OVERHAUL'?

    What are the difference between HARDCORE22V2 and FacelessV1 variant? Thanks
    1. FacelessV1
      FacelessV1
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      Its my version of "Hardcore22v2" and the differences are explained in the stickied post
  5. Syynx
    Syynx
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    • Changed so that all weapons deal the same amount of damage, regardless of rarity.

    Would you consider adding an optional file that makes lower rarity have a larger negative effect on damage? Asking because I use the mod Weapon Conditioning (Tier System Overhaul) which makes weapons degrade over time with use and this new change nullifies a major downside of that mod.

    If not, could you let me know what you changed to affect the rarity damage so I can adjust it myself?

    Love this mod btw, thanks for making it <3
    1. FacelessV1
      FacelessV1
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      Yeah i can drop an optional file, do you want the intended damage to be tailored to Legendary tier so that all weapons with a lower tier lose damage or to another tier like rare so that all weapons below rare lose damage whilst weapons above gain damage instead
    2. FacelessV1
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      You could always just remove the Quality Independent Damage archive file if you want a quick fix, but the damage numbers are going to be insanely high if you do so ill push an update asap
    3. Syynx
      Syynx
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      Thank you so much!
  6. 2001soft
    2001soft
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    When I focused on the main quest only, this mod worked really well. 
    like this mod.keep up good work.
  7. blargenheimlich
    blargenheimlich
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    I may just be pre-emptively greedy here but could we get a side-version that lets bosses KEEP their big hp pools?
    Gimme the pain i can take it
    1. FacelessV1
      FacelessV1
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      100% i can do that in like 2 min i'll drop an optional version soon
      Edit: I released a version with default health values, except smasher he still has his 5x
    2. blargenheimlich
      blargenheimlich
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      Awesome, once the current version matures and i can get all my mods built up this is gonna be one challenging playthrough. Corpo V's gonna feel the corpo hate bahaha!