1. solved the problem of the window coming out of the door 2. solved the problem of the character's foot penetrating the floor of the vehicle 3. New "Metallic Red and Black" colors have been added
0.9.1.1Update version 1.Fixed a problem with brakes not working properly
0.9.2.1 Update version 1.Fixed a problem with the vehicle flying off or going down to the ground but I'm not sure yet 2.Some materials have been modified
Hi, I was wondering if the car was supposed to appear in the virtual car dealer? If that is the case, then it is not appearing for me, I put the files into steamapps > common > Cyberpunk2077 > archive > pc > mod, and I put the main file, the exterior color, wheel color, and the seat color into the mod folder, i then tried again in steamapps > common > cyberpunk 2077 to see if that was the issue since in the directions it just said "Select the desired vehicle exterior color, and wheel color in the folder and overwrite the path below "Cyberpunk 2077"" Any help would be greatly appreciated!
Hi, amazing mod, but one question: is material and texture override absolutely neccessary to run this mod? Since a lot of guys experiencing crashes, i`d like to skip it just for safety reasons.
Hmmm, So what new materials is this mod adding? That's the whole point of the Material and Texture Override Mod correct?
I've stopped from adding any mods that require it as well as I was noticing crashes with it installed as well. And it was in the same places as everybody else is complaining about.
I believe the issues are only with the REDmod version. The Legacy version, which is also still updated, works fine, at least for me (0 crashes, 50+ hours installed).
This car is a joy to use. Very cool looking, small like the actual one. It also works well with GITS 3.X and the reflection on the glass. I used it in green but I think I'll move to the Gulf colours now... Or maybe blue. Damn, they all look so nice.
Thanks for another beauty! Your all cars is my favorite. I've been driving a GT40 now. There was a question... The GT 40 brakes are very weak here, the braking distance is long. Is that how it's meant to be? In your other cars, the brakes are sharper, they fit well for the game. Thanks for the work!
I traveled and checked the GT40... Great! The ideal! And in general, the GT40's handling is absolutely the best in your series of cars. The reactions of the machine are very close to the real machine. Thank you very much! p.s. Maybe it makes sense to make (as an additional one in each set) the same control settings as the GT40 for Miura (firstly), Stratos and Firelady? These are also my favorite cars. But I don't like their management as much as the GT40. It would be good! And yes, I also really like your approach to engine sounds. Both in terms of volume and quality. Excellent! Thank you so much for the wonderful and amazing work!
I'm sorry again. One more question. Why is it that, regardless of the color of the body and wheels, the color of the brakes is always only yellow? For example, my favorite option is blue with a white stripe and silver wheels. The yellow brakes look strange on it. Unclear... Maybe, if you have free time, complement the set with several colors of brakes? Thanks for the series of beautiful cars! The best!
Also, I really, REALLY appreciate the extra effort and work you put into providing us with the Optional Files colour variations images gallery, THANK YOU for that!!! ♥
Hi mate. Have you looked into setting up fomod installers for some of your vehicle mods it would be great on the user's end. If you would like any help just let me know.
I'm having a great time with this car! It needs a higher acceleration rate and a top speed closer to the 2024 Ford GT mod. It is a LeMans race car after all.
I've noticed the camera while in first person inside the car isnt completely horizontal, its tilting to the right a little. anyone else have/noticed this?
85 comments
1. solved the problem of the window coming out of the door
2. solved the problem of the character's foot penetrating the floor of the vehicle
3. New "Metallic Red and Black" colors have been added
0.9.1.1Update version
1.Fixed a problem with brakes not working properly
0.9.2.1 Update version
1.Fixed a problem with the vehicle flying off or going down to the ground
but I'm not sure yet
2.Some materials have been modified
"Cyberpunk 2077""
Any help would be greatly appreciated!
If you open each file, you'll see the same name, paste it
Since a lot of guys experiencing crashes, i`d like to skip it just for safety reasons.
I've stopped from adding any mods that require it as well as I was noticing crashes with it installed as well. And it was in the same places as everybody else is complaining about.
I also think that NIM should still take a look at the mod and see if there maybe some possible issues.
I used it in green but I think I'll move to the Gulf colours now... Or maybe blue. Damn, they all look so nice.
Check it out.
p.s. Maybe it makes sense to make (as an additional one in each set) the same control settings as the GT40 for Miura (firstly), Stratos and Firelady? These are also my favorite cars. But I don't like their management as much as the GT40. It would be good! And yes, I also really like your approach to engine sounds. Both in terms of volume and quality. Excellent! Thank you so much for the wonderful and amazing work!
Also, I really, REALLY appreciate the extra effort and work you put into providing us with the Optional Files colour variations images gallery, THANK YOU for that!!! ♥
I'm sure you get requests all the time so I have no high expectations, but if you ever decide to make a Ferrari 250 GTO... 😍
*DROOOOOOL*
LOOOOOOVE all the classic supercars, they're so smecksie with all their curves! HHNNGG! ♥
That there is a BEAUT!
It needs a higher acceleration rate and a top speed closer to the 2024 Ford GT mod. It is a LeMans race car after all.
Cheers.
Let me check