Hi, and thank you for all your work. During the last car race with Claire, I noticed that the bodywork of the QUADRA TYPE-66 CTHULHU "sparkled" between grey and black. By uninstalling this mod, the flicker disappears...
Interesting. Did you install the latest version of all the mod's dependencies ? Especially ArchiveXL and Codeware. Also these ones have changed their structure recently, so you need to clean the old files manually before using the newest version. You must delete the "r6/scripts/ArchiveXL" folder and the "r6/scripts/Codeware" folder.
Yes, and I followed your instructions but the problem persists as long as this mod is installed.
1 - this "flicker" I told you about, only takes place during the race when the car is stationary on the starting line. So, probably nothing important.
2 - if I spawn this same car using the AMM mod, everything is normal, no flickering, except for one thing, "Crystal Coat" doesn't work, but only with the Quadra "Cthulhu", the other versions are ok (Quadra Type-66 640 TS, Jen Rowley, Javelina and Avenger). By the way, when I scan with AMM on the Quadra "Cthulhu", it is named "quadra_type66__basic_sampson".
You may have other mods that overwrite this mod's files or you did not install all dependencies. Try installing them manually by extracting the zip files into the game folder. You can also try to delete "r6/cache" folder and restore game files.
I have other vehicles to work with but the mod author could do it quite easily. And if anyone else than him do it then he will have to duplicate the mod.
This mod makes the Typ66 given to you by completing all the gigs in the inner city invisible when you try to drive it. Confirmed it by testing with only your mods enabled. Same thing happens to the Kusanagi Peacekeeper, so I'm guessing it has something to do with owning vehicle variants preview video
I've tried that already, it's the first thing I do after uninstalling all mods to troubleshoot 😅
So your Type66 640 TS (Vehicle.v_sport2_quadra_type66_02_player) and Peacekeeper (Vehicle.v_sportbike1_yaiba_kusanagi_player_02) DON'T turn invisible? Are you using RT or PT?
I have no obvious issue with any of my mod otherwise i wouldn’t publish them. I am using ray tracing but i doubt graphics settings could have any impact. If you can do it easily you could reinstall the entire game after removing the folder completely. Sometimes it solves strange bugs. Like after a game update.
So what i would try is reinstalling the game. Then install only my mod’s dependencies MANUALLY and my mod. Also what language are you using in game ?
All vehicles can enable a hidden feature called "Cosmetic_Troll" that allows to change headlights color. You may not have installed all dependencies I guess.
I was able to fix this issue with re-installing TweakXL then re-installing the legacy version of this mod. I also only installed the crystal coat fix. Once I loaded in a new Quadra and got in I was had the crystal coat icon show up with the hotkey. It is the same hotkey as the base game has mapped.
Edit: It seems it only works with the Avenger, 640 TS, Jen Rowley. The Hoon and Cuthulu refuse to show the hotkey or change.
seems to be a bit buggy for me, the cthulhu doesnt have any cc options other than headlights and when i tried with the jen rowley the whole car just became invisible, also the inside door trim on all of these models are acting like crystal dome where you can see through them but look normal outside
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- Improved Vehicle Lights Draw Distance
You must delete the "r6/scripts/ArchiveXL" folder and the "r6/scripts/Codeware" folder.
1 - this "flicker" I told you about, only takes place during the race when the car is stationary on the starting line. So, probably nothing important.
2 - if I spawn this same car using the AMM mod, everything is normal, no flickering, except for one thing, "Crystal Coat" doesn't work, but only with the Quadra "Cthulhu", the other versions are ok (Quadra Type-66 640 TS, Jen Rowley, Javelina and Avenger). By the way, when I scan with AMM on the Quadra "Cthulhu", it is named "quadra_type66__basic_sampson".
You can also try to delete "r6/cache" folder and restore game files.
Kawaski Ninja Mod: https://www.nexusmods.com/cyberpunk2077/mods/14162
Confirmed it by testing with only your mods enabled. Same thing happens to the Kusanagi Peacekeeper, so I'm guessing it has something to do with owning vehicle variants
preview video
So your Type66 640 TS (Vehicle.v_sport2_quadra_type66_02_player) and Peacekeeper (Vehicle.v_sportbike1_yaiba_kusanagi_player_02) DON'T turn invisible? Are you using RT or PT?
I am using ray tracing but i doubt graphics settings could have any impact.
If you can do it easily you could reinstall the entire game after removing the folder completely. Sometimes it solves strange bugs. Like after a game update.
So what i would try is reinstalling the game. Then install only my mod’s dependencies MANUALLY and my mod. Also what language are you using in game ?
edit: I'm using English voice and text
Vehicle Mods:
Porsche 911 Cabrio Revamped-13652-1-1-fix-1710590197
Material and Texture Override-5266-1-2-1695907754
Legacy - Crystal Coat for Quadra Type-66-14199-2-1713098263
Legacy v2.12 - Enhanced Vehicle System-11765-14-1710167256
Vehicle Customizer 3.1-3689-3-1-1696558150
Car Modification Shop-4034-2-1-2-0-1709502984
Edit: It seems it only works with the Avenger, 640 TS, Jen Rowley. The Hoon and Cuthulu refuse to show the hotkey or change.
For some reason none of your Crystal Coat mods work for me, but I'm almost certain it's another mod of mine somewhere, as I have some 300+ of them.