that is because, you can go back and get it, if you miss it during the quest. I did so and did NOT require any other mods.
Reason: I have not added any weapons that can be gotten without having to restart the game or choose other quest options, since most of that is already handled by the vanilla game.
Gris-Gris is in a side room where you have the quest with Slider and is accessible after the quest.
Thank you for reply. Running a new playthrough so I haven't reach that part of the story. So I'm not sure if your mod adds the items straight to the NPCs if I haven't done those quests yet. Will definitely test out your mod.
as far as i can see there are no weapons you can actually get locked out of in the basegame like you get in the DLC, so, unfortunately, no, not from me, anyway.
the only ones i know of, from the base game, are chaos/sir john phallustiff and doom doom, though that one has a mod for it already, Order gets sold by the guy if you kill brick, as far as i know, it's how i got it, so, i don't think really there is more need here.
Great mod! Always wondered why they didnt add some of these to game (even just partially). Can you also add other missable weapons like Doom Doom to weapon dealer and MaxTac Mantis Blades to Ripper?
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Reason: I have not added any weapons that can be gotten without having to restart the game or choose other quest options, since most of that is already handled by the vanilla game.
Gris-Gris is in a side room where you have the quest with Slider and is accessible after the quest.
https://www.nexusmods.com/cyberpunk2077/mods/7119