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Metool

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Metool

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10 comments

  1. SuGod51
    SuGod51
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    first time playing. I really wanna use this mod because i wanted to use the deadeye + run n gun perk that focuses on hip firing but i also loveee the way tech weapons work and their skills in the tech tree, but i fear if i were able to combine the deadeye + run n gun and tech weapon skills with the help of this mod it would be way too overpowered xD
  2. Archer7Furi
    Archer7Furi
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    Хороший мод. Но при использовании сандевистана в транспорте электромагнитное оружие все еще отказывается заряжаться
  3. 9tfall
    9tfall
    • supporter
    • 2 kudos
    this mod is a savior to my driving combat with tech weapon rapid-fire issue!
    the Omaha fires like Lexington before i patch this mod up, its really awosome!!
    Could i ask about if it will have a driving-combat only version, because i find that im pretty satisfied to the tech weapon hip fire of on-foot combat right now, thank you!
  4. moycano
    moycano
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    Hi i wanted to thanks for the mod, it works great!

    and i wanted to ask a question too, i use the preem weaponsmith mod and wanted to ask if there is a possibility of compatibility between this two mods, i create for example a Tech LMG but it doesnt shoot from the hip, what i think it is since this mods grabs the weapon record  (the lmg being a power gun) it doesnt register the gun as a tech one, since preem weaponsmith makes a mod for the weapon to be a tech weapon.

    i dont know if i explained my self correctly (english is not my native language), but just wanted to ask that, thanks for reading anyway!
  5. NEKXSTRIZS
    NEKXSTRIZS
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    А как удалить мод? Простое удаление папки не помогло(
  6. BlLLthecat
    BlLLthecat
    • supporter
    • 70 kudos
    This works perfectly for me! Sometimes I forget to take aim, so it's nice to be able to charge the techs. lol (Not noticing any animation issues)

    Thanks for the great QOL change/mod Metool! And for the Conrad Hammer on a motorcycle trick, altho I've yet to accomplish it lol.
  7. Nirvaneyr
    Nirvaneyr
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    • 2 kudos
    Love the idea, but it seems to break the hip fire animation (atleast for tech pistols/revolvers). Can't rule out any mod conflicts, so it might just be on my end. Definetly makes the DR-12 Quasar alot more enjoayable.
    1. Metool
      Metool
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      • 51 kudos
      Ah! How did I miss this! I should have done more testing. I'll try to figure out a fix as soon as possible.

      I misunderstood, this is an animation issue, not a functionality issue. Still looking into a potential fix, but not making any promises.
    2. Nirvaneyr
      Nirvaneyr
      • member
      • 2 kudos
      Appreciate the effort.

      It reminds me of footage of some of the weapons that where datamined before they  where officialy released in later patches. Don't know if it's lack of full auto animation or if it's some parameters that could be tweaked.
  8. Syynx
    Syynx
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    • 99 kudos
    Awesome! Thanks for making this!