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CalebMenge

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CalebMenge

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4 comments

  1. dnbnhlp
    dnbnhlp
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    HIgher Cyberware Capacity reward with higher stat requirement like you suggest is more reasonable choice than this mod's 4 on 4 IMO. Not sure if you can make it multiple level bonus like 2 bonus on each stat over 4, then 2 more on stat over 9, 2 more on 15, 2 more on 20 or something like that? That would make that perk a must have why still keep it scaling on a balanced way.
    1. CalebMenge
      CalebMenge
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      {
      prereqRecord = 
      {
      statType = "Strength";
      valueToCheck = 4;// Stat Check 1
      comparisonType = "GreaterOrEqual";
      } : StatPrereq;
      fk< StatModifierGroup > statGroup = 
      {
      statModifiers = 
      [
      {
      statType = "BaseStats.Tech_Central_Perk_2_2_Humanity";
      modifierType = "Additive";
      value = 2;// Added Capacity
      } : ConstantStatModifier
      ];
      } : StatModifierGroup;
      } : ApplyStatGroupOnPlayer, 



      {
      prereqRecord = 
      {
      statType = "Strength";
      valueToCheck = 9;// Stat Check 2
      comparisonType = "GreaterOrEqual";
      } : StatPrereq;
      fk< StatModifierGroup > statGroup = 
      {
      statModifiers = 
      [
      {
      statType = "BaseStats.Tech_Central_Perk_2_2_Humanity";
      modifierType = "Additive";
      value = 2;// Added Capacity
      } : ConstantStatModifier
      ];
      } : StatModifierGroup;
      } : ApplyStatGroupOnPlayer, 

      etc etc

      So you could add extra sections to the file, each checking a given stat for an increasing requirement like above. However, this won't change the tooltip, and this would bother me waaaaaaaaaayy too much to actually implement, and I don't know how to change UI stuff yet
    2. dnbnhlp
      dnbnhlp
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      Yeah I think Wolvenkit can help on UI tooltips but that too much for a free time gamer/beginner level modder like I am. BTW thank for the mod.
    3. Metool
      Metool
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      I liked this idea, so I went ahead and implemented it here: https://www.nexusmods.com/cyberpunk2077/mods/14037