I see it's been asked multiple times, but no answer....What version has the blower? Great car, love it...just feels odd having blower noises, with no blower. I've tried all the colors/versions, but none of them seem to have the blower thru the hood?
These all install just fine with vortex y'all. Just drop the archive in the box that says "drop files."
I get that mod managers were an issue early on with this game. It isn't anymore. The Cyberpunk plugin for vortex is so robust that I've dropped in archives that had zero file structure and the tool built the file structure in the deployment folder FOR me. It will tell you if there are file conflicts as well, and ask you to tell it what order to load them in. If something is REALLY fucked up it will let you know and tell you to go address it manually.
Look.. I don't know if you're one of those people, but I've seen people outright advocating against using mod mangers for this game. No. Those people are deranged if they think I'm gonna mange my almost 500 mods manually.
Eh I have over 600 mods all manually installed never had a problem, most mods are version agnostic like cars, clothes, ads and such it's not a big deal really.
I have around 400 mods at any given time and I do all mine manually. I just created a little folder database that I keep everything nice and tidy and when something updates I just replace what needs be. I've had 90% less headaches going this route than with using Vortex or MO2. I'm not bashing those apps but, my own experience they always end up causing me strife. Kudos to anyone who uses them and does not share those issues :)
For me a lot is clothes/shoes, all ads or most replaced, vending machine art replaced, posters replaced, 3d walking man replace is one, lut, env, weather, bug fixes, new weapons, a dozen hair slots replaced, romance options, changing npc clothes, the whole thecyanideX suite, a dozen or more cars etc it adds up pretty quickly over a few months and many are direct from 160 install I have just moved over. I prefer to keep track myself and then I know the modding install ins/outs better, only install a handful at a time keep them in a dated folder then back it all up on external hdd. You really only need archive mod folder, r6 tweaks, the cet folder, it's less than 4gb total. Edit: most axl stuff comes with at least 2 files per mod so it's likely around 300-400 mods give or take when you add in cet mods.
Would like some window tint options, like darker tints, perhaps some more blower and tail light options (like the 68 charger) and a remove antenna option to further customize it slightly.
when i was a little kid, my dad had a charger (the australian valiant r/t e49 - basically the same as the dodge to a 6 year old brain) and i absolutely loved that car to pieces. i could pick the sound of it coming down the street from half a mile off with that hemi engine. while that car is long gone now, this mod brought back a flood of memories i thought were forgotten. thank you.
154 comments
This mod is an incredible work of art!
Fingers crossed that one day we get the car from Death Proof!!
"InStAlLaTiOn Is MaNuAl OnLy"
These all install just fine with vortex y'all. Just drop the archive in the box that says "drop files."
I get that mod managers were an issue early on with this game. It isn't anymore. The Cyberpunk plugin for vortex is so robust that I've dropped in archives that had zero file structure and the tool built the file structure in the deployment folder FOR me. It will tell you if there are file conflicts as well, and ask you to tell it what order to load them in. If something is REALLY fucked up it will let you know and tell you to go address it manually.
Edit: most axl stuff comes with at least 2 files per mod so it's likely around 300-400 mods give or take when you add in cet mods.