I've tested it on my end and had someone else take a look, and all the shorts are loading fine in the Atelier. Please make sure to have the latest version of the Atelier and any dependencies
Looks great! But I'm having an issue with it appearing in the Atelier and I suspect it's probably due to me not having updated to 2.12 yet (long story, flooded basement, family birthdays, etc) so I was wondering if having an older ArchiveXL could be the issue? Like I say it's totally on me. I'm just trying to not have to do an update and possibly deal with issues for a patch that doesn't seem to add much.
Hi there! I'm honestly not sure since I am on the latest patch myself - technically it should still appear in the Atelier since they'd be all in the same compatibility version, even if you aren't on the last patch. I'll double check on my end if it might be an issue on my side, but I'd suggest double checking if everything went to the right file location, including the Atelier file itself.
The patch so far has been fairly stable and most if not all core mods have caught up to it, in case you need an opinion whether to update or not!
Thanks. I'll do some checking to make sure I didn't mess up something and let you know. I haven't tried the CET codes so I'll give them a go. Presumably that would mean an Atelier issue rather than the item itself but if it doesn't show up then it's the item I've not installed correctly.
And yeah I might try and do an update tomorrow. I have an awful habit of trying to do fixes and updates at 2am... 😆
12 comments
Game.AddToInventory ("Items.Halk_AltShorts_Black", 1)
Game.AddToInventory ("Items.Halk_AltShorts_Blue", 1)
Game.AddToInventory ("Items.Halk_AltShorts_Emerald", 1)
Game.AddToInventory ("Items.Halk_AltShorts_Magenta", 1)
Game.AddToInventory ("Items.Halk_AltShorts_Orange", 1)
Game.AddToInventory ("Items.Halk_AltShorts_Pink", 1)
Game.AddToInventory ("Items.Halk_AltShorts_Red", 1)
Game.AddToInventory ("Items.Halk_AltShorts_Tan", 1)
Game.AddToInventory ("Items.Halk_AltShorts_White", 1)
Game.AddToInventory ("Items.Halk_AltShorts_Yellow", 1)
Appearance Creator Mod:
base\halk_altshorts\garment\legs\halk_l1_001_altshorts\l1_001_pma_altshorts.mesh
base\halk_altshorts\garment\legs\halk_l1_001_altshorts\l1_001_pwa_altshorts.mesh
black | blue | emerald | magenta | orange | pink | red | tan | white | yellow
i'm using CET codes
The patch so far has been fairly stable and most if not all core mods have caught up to it, in case you need an opinion whether to update or not!
And yeah I might try and do an update tomorrow. I have an awful habit of trying to do fixes and updates at 2am... 😆