Cyberpunk 2077

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Autan Waspeez

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AutanWaspeez

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6 comments

  1. sudodski
    sudodski
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    Is there any chance we could get a version without the Ghostrunner poster? The rest of the replacements are good but that one kind of breaks my immersion.
    1. AutanWaspeez
      AutanWaspeez
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      Easily done - GR is now replaced in the alternate addon file with one of the Lizzy Wizzy posters from the GOG extra content.
  2. powercozmic
    powercozmic
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    Thanks for your work. This is a great replacement! I've also been trying to replace all posters in game and I've been successful with all except the gym poster. Do you have any advice or have had success with replacing the gym posters? Thanks.
    1. AutanWaspeez
      AutanWaspeez
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      Ahhh, I've not tried the gym posters - though I notice that some things just don't seem to behave as you'd expect when they're modded. I made a complete replacement for the 'Perilous Futur' poster in Judy's bedroom and can I get it to show up in game? Can I hell :-/ Same with the Dogtown painted Barghest logo and graffiti - I'm trying to make Kurt's crew look less like a bunch of edgy skaters and more what they really are, a 3rd world warlord's private army - and whereas some of it plays nicely and the replacement shows up where I want it, that damn yellow dog just won't make itself scarce. I'll give the gym ones a go though, see what I can do. Sometimes it's just a matter of load order, and there's a great little conflict detector Archive Conflict Checker Tool at Cyberpunk 2077 Nexus - Mods and community (nexusmods.com) that's been invaluable in finding why an old texture has been blocking a new one when putting a replacer together :) 

      Update: did a quick test mod for the gym posters and they worked. Files I replaced were animals_posters.xbm and poster_gym_d.xbm  - might release my version as a quick filler now the chaos from patch 2.12 seems to have been mostly resolved!
  3. DesertRanger2000
    DesertRanger2000
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    Very nice, I downloaded your latest mods but todays patch has messed up my game...
    Your point about the Samurai posters is good, and I like what you've made so far!
    1. AutanWaspeez
      AutanWaspeez
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      I'm a terrible overthinker :) Rykerr crystallised my thoughts about the whole pervasiveness of Samurai stuff back in the comments for the 'Asian' Banner mod, and after trialling a few potential replacements that ended up breaking the immersion, the Eurodyne one just seemed to fit the gap as best could be done. Working on the movie posters at the moment (though I can't check my work right now as 2.12 isn't playing nicely) as part of taking a shot at some of the anachronisms that we agreed are irritating! Plus of course on general aesthetic grounds. I've also been changing the designs on the NPC clothing to include removing Samurai stuff where I can, though again with a watching brief not to create story incongruities.