Cyberpunk 2077

File information

Last updated

Original upload

Created by

Perfectly Normal Beast

Uploaded by

PerfNormBeast

Virus scan

Safe to use

Tags for this mod

About this mod

Push a button to teleport forward a little bit. Can jump through walls, doors, etc

Requirements
Permissions and credits
This mod is used to hop a short distance in the direction that you're looking.  You can use it to go through walls, ceilings, whatever

There is also a button to slide the camera forward for a second so that you can look behind walls before committing to jump (it can be dangerous to jump through walls when you're in a tall building)

------------------------------------

FreeFly is great for going anywhere on the map.  I haven't tried Open Sesame, but it looks like a much more lore friendly way of breaching doors

Ghost Forward is intended to be a quick way to pop through walls, especially if you were flying around and got stuck inside a building

Peek functionality was inspired by Better First Person Perspective

Here is the github location of Cyber Engine Tweaks in case it disappears from nexus again

------------------------------------

To install, just unzip and copy into the mods folder (see image and video for more)

C:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\ghost_forward

------------------------------------

v1.2

- Added an option to not animate the peek.  Reports of people getting stuck after peeking made me wonder if the animation is to blame

Near the top of the init.lua file is this line.  Setting that to false will make the peek instant, then come back to normal once the time is up.  It's kind of jarring when not animated, so only set to false if you are having problems

local shouldAnimatePeek = true

------------------------------------

v1.1

- No features added.  Cyber Engine Tweaks 1.10 made a small change to the require statement, which this mod uses to load code files from its sub folder

------------------------------------

Known Issues

There's a second or two Immediately after loading a save that is the most dangerous time for mods.  Calls to the game functions can crash the game to desktop.  I don't know of a way to detect that time

So, since the peek forward is in a loop, you could potentially crash the game if you peek forward, then quickly load a save file

So don't do that :)