I think there's a problem with the current version that I can't hear the sound of the car I'm looking for a way It can be solved in the following way The engine sound changes to the Porsche engine sound. Please refer to that
in "r6\tweaks\F40\F40.yaml" "player_audio_resource: v_car_mizutani_shion_sport" This code is the sound of this vehicle
erase that code If it doesn't work properly, update the required mode
0.3 version Update 1. Vehicle performance changed 2. I fixed a problem that looked weird in the back window 3. Fixed an issue where the vehicle was not visible 4. The license plate used the basic license plate
0.5 Version Update 1.The taillight is now operating normally 2. Car collisions modified 3.Details have been added to the vehicle wing 4.added two additional body kits
0.6 Version Update 1.You just have to download one now. It's all about it 2.You can now choose the exterior color of the vehicle and the color of the wheel Overwrite the body kit, exterior color and wheel color you want
0.7 Version Update Now this car can maintain its appearance from a distance It's Ferrari anytime, anywhere
And I enclosed a simple manual and image to help understand
0.9 Version Update 1.There is now a shadow in a non-RT environment 2.I modified the texture of the tail light 3.Exhaust gases come out of all exhaust ports 4.The speed of the vehicle has been modified
0.9.1 Version Update 1.Solving the problem of weird water formation on windows when it rains 2.Modification of interior material
0.9.3 Version Update 1.The current mode was affecting the wheel position of the Porsche 911 I fixed the bug 2.And from a distance, the vehicle's wheel position fixed a strange phenomenon
0.9.4 Version Update 1.When the vehicle explodes, the debris of the vehicle is output normally 2.Fixed a problem where the roof looked abnormal on a rainy day 3.Can now call vehicles of all appearances 4.The rear light has fixed the flickering problem
0.9.5 Version Update 1.Can use the pop-up light function using AMM 2.Turn off the turn signal
0.9.6 Version Update I controlled the number of vertexes that each submesh has I hope that the shape of hitting the ground when calling a vehicle will be alleviated
Would it be possible to make it so the F40 is actually capable of going the same speed in game it was able to go when it Launched IRL....201mph? If not, still a great mod. Thanks for making it.
Love your mods man, thanks a lot. On this one though the outside tail lights on the F40 are orange (blinkers) with the white reverse light in the middle, on your mod they're red. Also the front lights are white and orange on the original F40 and yours are red/orange. Was that a design choice on your part or an oversight? I don't mind it too much since the car still looks great but it would be nice if the base model was as close to original as possible.
I also have an issue where no matter what I upgrade with Car Modification Shop, the car caps at 208 MPH. All your other mods can go way faster than that. I like to usually balance my upgrades to top out at around 250 mph especially if I hear the engine can go faster. I did fully upgrade the transmission. It has about 1700 torque and still caps at 208 haven't seen that with any of your other mods before. Edit : I think this ^ may have been a CMS issue. I removed all the upgrades and did it again and now I'm able to pass 208MPH.
Wxcwellent mod thak you, must have been a lot of hard work.
1 thing, it constanly blows itslef up, sometimes when you call it comes with a little dammage but if you load into a scene or instat travel to a location where shes nearby BOOM
Is there any problem you mentioned in the vehicle mode I recently made?
If not I'll have to rebuild this car from the ground up later and Since I'm making it from the beginning, I'll add details This is my first mod and maybe that's why there are a lot of problems I don't know :)
Thanks for the mod! Just to make sure I installed it correctly: If I want the "standard" Ferrari in red with silver wheels I just need the "Main" folder and put the files in the corresponding archive and r6 folder?
I made it faster than I thought Install the main file version 0.9.6 that I updated Reduce the number of vertices in each sub-mesh I hope it will be solved in this way
Man, the more I look at this car, the smecksier it gets. ♥
"Look at her, so pretty" - some random corporat, probably :P
Thank you for the update, choombatta!! \o/ ♥ Also, hella nova that you've adapted this mod for the 'Nova Traffic' mod, hella nice! ♥
(PS~ I've noticed now, for the last two updates, the folders 'LibertyWalk body kit' and 'Performance body kit' are no longer included (looove the LibertyWalk version, hhnngg! ♥ ♥ ♥ ...are they still safe to use?) EDIT: I'm such a gonk...I only just noticed inside Virtual Car Dealer...we can now buy all three versions of the F40 (Normal, Liberty Walk, and Performance)! And I also just read about this in the Sticky above, lol! So this mod basically allows us to buy/own three Ferrari F40s all at once, woohoo! \o/ ♥
So i don't shoot from vehicles all that often but i pulled my weapon out by accident in the F40 and both doors opened. I'm not sure what is supposed to happen. The windows go down? maybe nothing changed? It was certainly amusing. But not ideal.
It's because lightweight windows made of plastic can't be lowered There's a small side window It's not big enough to take out a gun If you look inside the door, there is no motor or space to pull down the window
It would be nice to have some more clear documentation for install. The mod really does not play nice with Vortex. I am currently updating the game itself alongside all my mods so I am unsure if it will work as this is my first time installing this mod. I guess I shall see. I had to install the colours I wanted and rezip the file and hope for the best. It would be nice if you picked out some variations and made them work with appearance menu mod
I would like to use this mod but for someone who isn't savvy when it comes to modding. The CET code to get a certain body kit has no explanation on how to do it. So I have no idea how or what to edit to get the Liberty Walk body kit.
I would like full instructions here or added to the description and I have no idea how to get the car. Please and thank you.
EDIT: I got it to work! Damn this mod is so good! Thank you!
You must install the Required mods first. next install this mod And then I go to the player's house. Go to the car dealer on your computer and find the F40 and buy it
FYI, you need street level 10 and 45000 money
Or You can get it by entering the code into the CET
227 comments
I'm looking for a way
It can be solved in the following way
The engine sound changes to the Porsche engine sound. Please refer to that
in "r6\tweaks\F40\F40.yaml"
"player_audio_resource: v_car_mizutani_shion_sport"
This code is the sound of this vehicle
erase that code
If it doesn't work properly, update the required mode
0.3 version Update
1. Vehicle performance changed
2. I fixed a problem that looked weird in the back window
3. Fixed an issue where the vehicle was not visible
4. The license plate used the basic license plate
0.5 Version Update
1.The taillight is now operating normally
2. Car collisions modified
3.Details have been added to the vehicle wing
4.added two additional body kits
0.6 Version Update
1.You just have to download one now. It's all about it
2.You can now choose the exterior color of the vehicle and the color of the wheel
Overwrite the body kit, exterior color and wheel color you want
0.7 Version Update
Now this car can maintain its appearance from a distance
It's Ferrari anytime, anywhere
And I enclosed a simple manual and image to help understand
0.9 Version Update
1.There is now a shadow in a non-RT environment
2.I modified the texture of the tail light
3.Exhaust gases come out of all exhaust ports
4.The speed of the vehicle has been modified
0.9.1 Version Update
1.Solving the problem of weird water formation on windows when it rains
2.Modification of interior material
0.9.3 Version Update
1.The current mode was affecting the wheel position of the Porsche 911
I fixed the bug
2.And from a distance, the vehicle's wheel position fixed a strange phenomenon
0.9.4 Version Update
1.When the vehicle explodes, the debris of the vehicle is output normally
2.Fixed a problem where the roof looked abnormal on a rainy day
3.Can now call vehicles of all appearances
4.The rear light has fixed the flickering problem
0.9.5 Version Update
1.Can use the pop-up light function using AMM
2.Turn off the turn signal
0.9.6 Version Update
I controlled the number of vertexes that each submesh has
I hope that the shape of hitting the ground when calling a vehicle will be alleviated
If not, still a great mod. Thanks for making it.
I also have an issue where no matter what I upgrade with Car Modification Shop, the car caps at 208 MPH. All your other mods can go way faster than that. I like to usually balance my upgrades to top out at around 250 mph especially if I hear the engine can go faster. I did fully upgrade the transmission. It has about 1700 torque and still caps at 208 haven't seen that with any of your other mods before.
Edit : I think this ^ may have been a CMS issue. I removed all the upgrades and did it again and now I'm able to pass 208MPH.
Again not a big deal and thanks for making these!
1 thing, it constanly blows itslef up, sometimes when you call it comes with a little dammage but if you load into a scene or instat travel to a location where shes nearby BOOM
If not
I'll have to rebuild this car from the ground up later
and Since I'm making it from the beginning, I'll add details
This is my first mod and maybe that's why there are a lot of problems I don't know :)
Just to make sure I installed it correctly: If I want the "standard" Ferrari in red with silver wheels I just need the "Main" folder and put the files in the corresponding archive and r6 folder?
Copy the "archive" and "r6" folders in the main folder and attach them to "Cyberpunk 2077"
It doesn't support vortex
and When I call the vehicle it happen as crashed
I need time to solve the problem
Just in case, try the method below
1. Did you install it manually?
My mode does not support vortex
2.Have you installed the latest version?
3.Did you install the latest version of all the required modes?
If you try everything and it doesn't work properly
Please wait for my next update
It'll take two or three days
2.yes , 2.12a
3.yes
and one more weird thing, when I reload the save , it fixes , but it well broke again
Install the main file version 0.9.6 that I updated
Reduce the number of vertices in each sub-mesh
I hope it will be solved in this way
"Look at her, so pretty" - some random corporat, probably :P
Thank you for the update, choombatta!! \o/ ♥
Also, hella nova that you've adapted this mod for the 'Nova Traffic' mod, hella nice! ♥
(PS~ I've noticed now, for the last two updates, the folders 'LibertyWalk body kit' and 'Performance body kit' are no longer included (looove the LibertyWalk version, hhnngg! ♥ ♥ ♥ ...are they still safe to use?)EDIT:
I'm such a gonk...I only just noticed inside Virtual Car Dealer...we can now buy all three versions of the F40 (Normal, Liberty Walk, and Performance)! And I also just read about this in the Sticky above, lol! So this mod basically allows us to buy/own three Ferrari F40s all at once, woohoo! \o/ ♥
There's a small side window
It's not big enough to take out a gun
If you look inside the door, there is no motor or space to pull down the window
I would like full instructions here or added to the description and I have no idea how to get the car. Please and thank you.
EDIT: I got it to work! Damn this mod is so good! Thank you!
next install this mod
And then I go to the player's house.
Go to the car dealer on your computer and find the F40
and buy it
FYI, you need street level 10 and 45000 money
Or
You can get it by entering the code into the CET