I think there's a problem with the current version that I can't hear the sound of the car I'm looking for a way It can be solved in the following way The engine sound changes to the Porsche engine sound. Please refer to that
in "r6\tweaks\F40\F40.yaml" "player_audio_resource: v_car_mizutani_shion_sport" This code is the sound of this vehicle
erase that code If it doesn't work properly, update the required mode
0.3 version Update 1. Vehicle performance changed 2. I fixed a problem that looked weird in the back window 3. Fixed an issue where the vehicle was not visible 4. The license plate used the basic license plate
0.5 Version Update 1.The taillight is now operating normally 2. Car collisions modified 3.Details have been added to the vehicle wing 4.added two additional body kits
0.6 Version Update 1.You just have to download one now. It's all about it 2.You can now choose the exterior color of the vehicle and the color of the wheel Overwrite the body kit, exterior color and wheel color you want
0.7 Version Update Now this car can maintain its appearance from a distance It's Ferrari anytime, anywhere
And I enclosed a simple manual and image to help understand
0.9 Version Update 1.There is now a shadow in a non-RT environment 2.I modified the texture of the tail light 3.Exhaust gases come out of all exhaust ports 4.The speed of the vehicle has been modified
0.9.1 Version Update 1.Solving the problem of weird water formation on windows when it rains 2.Modification of interior material
0.9.3 Version Update 1.The current mode was affecting the wheel position of the Porsche 911 I fixed the bug 2.And from a distance, the vehicle's wheel position fixed a strange phenomenon
0.9.4 Version Update 1.When the vehicle explodes, the debris of the vehicle is output normally 2.Fixed a problem where the roof looked abnormal on a rainy day 3.Can now call vehicles of all appearances 4.The rear light has fixed the flickering problem
0.9.5 Version Update 1.Can use the pop-up light function using AMM 2.Turn off the turn signal
0.9.6 Version Update I controlled the number of vertexes that each submesh has I hope that the shape of hitting the ground when calling a vehicle will be alleviated
I am wondering if the car can somehow improve its braking...i looked through the yaml file, unlike other yamls, theres no such "maxbrakingtorque" settings, when i changed the code, the f40 just disapear in game. i am not good at coding, so can someone figure this? and i am looking forward to an update~ awesome mod all in all.
and by edit the yaml file, i make the f40 more faster, at a top speed 320+km per hour which is close to the real f40, thats how the braking problem come to the table
cant get the car to show up at all, it doesnt show in car dealer or through console commands. ive tried to install it twice now but still hasnt worked. All my other car mods are wokring except for this one does it conflict with some other car mod or something?
Can I get a possible handling patch to match this Nissan Skyline mod here? Keep the speed, but match the handling? love the mod but i love the way this car feels (outside of the nissan crashing, hence why i ask)
Drag and drop your preferred F40 colors to the root game folder. Youtube has some tutorials for where you can find the root folder, but to scratch a step off them all, open steam and click the cog / gear on 2077.
257 comments
I'm looking for a way
It can be solved in the following way
The engine sound changes to the Porsche engine sound. Please refer to that
in "r6\tweaks\F40\F40.yaml"
"player_audio_resource: v_car_mizutani_shion_sport"
This code is the sound of this vehicle
erase that code
If it doesn't work properly, update the required mode
0.3 version Update
1. Vehicle performance changed
2. I fixed a problem that looked weird in the back window
3. Fixed an issue where the vehicle was not visible
4. The license plate used the basic license plate
0.5 Version Update
1.The taillight is now operating normally
2. Car collisions modified
3.Details have been added to the vehicle wing
4.added two additional body kits
0.6 Version Update
1.You just have to download one now. It's all about it
2.You can now choose the exterior color of the vehicle and the color of the wheel
Overwrite the body kit, exterior color and wheel color you want
0.7 Version Update
Now this car can maintain its appearance from a distance
It's Ferrari anytime, anywhere
And I enclosed a simple manual and image to help understand
0.9 Version Update
1.There is now a shadow in a non-RT environment
2.I modified the texture of the tail light
3.Exhaust gases come out of all exhaust ports
4.The speed of the vehicle has been modified
0.9.1 Version Update
1.Solving the problem of weird water formation on windows when it rains
2.Modification of interior material
0.9.3 Version Update
1.The current mode was affecting the wheel position of the Porsche 911
I fixed the bug
2.And from a distance, the vehicle's wheel position fixed a strange phenomenon
0.9.4 Version Update
1.When the vehicle explodes, the debris of the vehicle is output normally
2.Fixed a problem where the roof looked abnormal on a rainy day
3.Can now call vehicles of all appearances
4.The rear light has fixed the flickering problem
0.9.5 Version Update
1.Can use the pop-up light function using AMM
2.Turn off the turn signal
0.9.6 Version Update
I controlled the number of vertexes that each submesh has
I hope that the shape of hitting the ground when calling a vehicle will be alleviated
There were too many problems, so I made a new one and uploaded it.
Please install the new version.
Ferrari F40 Remake
This is a great mod. To get 5 stars, that's all it takes. Thank you.
Install instructions unclear, need more details.
Drag and drop your preferred F40 colors to the root game folder. Youtube has some tutorials for where you can find the root folder, but to scratch a step off them all, open steam and click the cog / gear on 2077.