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CpnLag

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CpnLag

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40 comments

  1. CpnLag
    CpnLag
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    If you don't want to download the Trigger mode control mod the gun will still work! It'll just be Semi-Auto on hip fire and Full Auto when ADS
  2. namkim85
    namkim85
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    where do i get the non explosive version of the rifle?
    1. TheLambofDeth
      TheLambofDeth
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      This
  3. Divinehero
    Divinehero
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    does the gun jump from t3+ to t5 for any1 else? cuz i was upgrading sme guns from 3+ and noticed it instantly bypassed tier 4
  4. TheLambofDeth
    TheLambofDeth
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    where is the CET ID to spawn it?
  5. DarkFanatik1987
    DarkFanatik1987
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    the sunset motel gun trader doesn't have the weapon. Does it appear after a particular level or something? 
  6. xDummyProof
    xDummyProof
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    i forgot a downloaded this and found this gun in the wild i think lol let me double check 
  7. badjujutsu
    badjujutsu
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    yo yo i might just be a bimbo but i downloaded the mod both different ways but it still wont work for me, any tips
  8. 12412451
    12412451
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    我如何获得这种武器的配方?
  9. peachpr
    peachpr
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    you should try making shaitan's (cool shaitan, not gimp mask shaitan) united armaments CLAW shotgun
    IF you want to- it's just kinda a cool idea since there's not much 2020 guns like the malorian on the nexus right now, and it would be a pretty big task since you'd have to combine stuff from vanilla models like you did with the militech odysseus, but i thought it was an idea worth mentioning because youre good at making guns n stuff!! just a request
  10. awaler
    awaler
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    Hi there, great mod, not a big bug this and it might just be a temporary thing, but when i fire the anti-materiel version it takes the ammo from the reserve, rather than the current mag. not a big issue, just thought you aught to know
  11. JohnWelsh
    JohnWelsh
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    Another great gun that I would love to see the non explosive ammo version of. For this one it makes more sence to fire HE rounds but if you could make it non explosive as an optional file It would be amazing. Otherwise, as I've said, great gun all in all.
    P.S. In the full auto mode, starting from second shot and onwards it has no firing sound. If you tap fire it it still has firing sound though. (I own the DLC & have every required mod inc Fire mod control)
    1. CpnLag
      CpnLag
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      hmm, I should have fixed that. I'll double check on my end.
    2. CpnLag
      CpnLag
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      so I can't seem to replicate this as I expected. I roughly know the cause though and while doing initial testing for the mod I implemented a fix. This same issue comes up with doing sound replacements using REDmod, it's a weird Vanilla issue with Full Auto fire. What the gun is doing isn't really, full auto, it's full auto burst fire with a burst size of 1. For some reason the game doesn't mind if you do that, I had to do it previously for my AR2 port.

      Do you have any other mods that modify the Hypercritical firing sounds or anything like that? Other thing might be Preem Weaponsmith if you use that. Seijax had to put out a compatability update for the trigger mode control and I'm not sure if it fixes every issue between the two.
    3. JohnWelsh
      JohnWelsh
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      No, the only weapon mods I have installed are your gun mods, Trigger Mod control, the Angel & Positive outcomes sniper rifle and that's it.