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sapungGALL

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midoman

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40 comments

  1. decoy139a
    decoy139a
    • member
    • 1 kudos
    mido anyway i could slow down the take downs somewhat 40% feels a little to aggressive for melee weapons? 
  2. Kartvel1
    Kartvel1
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    • 0 kudos
    Installed recoil only, but my pistols are still slow. Latest version CET, No redmod.
    1. midoman
      midoman
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      • 7 kudos
      recoil only is no required CET. just install archive is work

      What kind of pistols did the have problem?


      *and, this mod is just speed up *visual recoil animation speed*. no actual fire speed
    2. 9tfall
      9tfall
      • supporter
      • 3 kudos
      yeah! This answer is literally what I need!
  3. WinterElfeas
    WinterElfeas
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    deleted
  4. voiiixiii
    voiiixiii
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    The grapple from any side is literally a game changer! absolutely brilliant mod. This combined with the stealth finishers mod
    completely overhauls the underwhelming stealth gameplay in Cyberpunk.

    I HIGHLY RECOMMEND USING GRAPPLE FROM ANY SIDE FILE ALONG WITH STEALTH FINISHERS MOD!
  5. tibits803
    tibits803
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    Is this mod compatible with the mods that it says it is inspired by? (savage stun/malorina arms ironsight animation/ashin's responsive overhaul)
  6. fishnipples129
    fishnipples129
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    "grapple takedown can from side front only" has a bug where you can grapple people that you are in dialogue with IF that person is in an animation such as sitting down or leaning against something.
  7. H3ADROOM
    H3ADROOM
    • member
    • 0 kudos
    Would you be able to modify a speed of a "hard fall" animation? When V falls down from a high place - animation is played where V tries to crawl up, but it is extremely slow and you're also unable to move for a few seconds, even after you have crawled up.
  8. smnRoyal
    smnRoyal
    • member
    • 1 kudos
    I've noticed that after installing this mod, unarmed aerial takedowns are now lethal most of the time, which doesn't feel intended and is actually really obnoxious.  Not sure which specific module is causing it.
    1. midoman
      midoman
      • member
      • 7 kudos
      Since non-lethal animation isn't synchronized with faster takedown animation, I used CET to make aerial takedowns a lethal. If you don't want to, you can just remove the CET mod of the 'bin' path. However, a quick takedown motion can cause some not smooth.

      But there's a similar problem with vanilla games. Vanilla games are not consistent. Sometimes it's non-lethal, sometimes it's lethal.
  9. driveby1
    driveby1
    • supporter
    • 2 kudos
    im performing takedowns 20 feet above enemies like i have slender arms lmao so i deleted the "side & front takedown" files & everything is fine now
    1. NeuroticPixels
      NeuroticPixels
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      • 137 kudos
      I don't see any files with names like that... Which files did you mean?
    2. driveby1
      driveby1
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      • 2 kudos
      my bad, im talking about the "grapple takedown can from side front only" files second to last download option in optional files
  10. Dorajiman
    Dorajiman
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    • 0 kudos
    Does it work in version 2.12?
    1. midoman
      midoman
      • member
      • 7 kudos
      yeah