Cyberpunk 2077
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xdebugger21

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xdebugger21

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49 comments

  1. SteveTheBandit84
    SteveTheBandit84
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    im not sure why but the one i got from the atelier shop is a white variant and it cant be upgraded or modded (xmod variant) since my mods are orange and they are higher level than the gun itself ... i got your divided we stand mod and that one works perfectly
    1. xdebugger21
      xdebugger21
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      Thank you for reporting choom. I tested and I confirm that the XMOD2 has issue. For now, it is better to buy at Wilson's or Blackmarket vendor. Must be a glitch with virtual atelier.

      EDIT: I noticed the issue is also the same if I buy Rasetsu X-MOD2 from Virtual Atelier. So I think it has something to do with the name "X-MOD2" in it.

      If you want to dismantle the weapon, go to TweakDB Editor.

      Enter Items.Silverhand_3516_XMOD2
      Expand -> gamedataWeaponItem_Record
      Expand -> Items.Silverhand_3516_XMOD2
      Expand -> Items.Silverhand_3516_XMOD2.tags
      Click EDIT -> Delete "IconicWeapon"
      Press Save, reload the game and now you can dismantle the xmod2 variant
      After dismantling, add again the "IconicWeapon" and press save
  2. scarlettpark2001
    scarlettpark2001
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    Is there a way to change the damage type to Electric? I use the Blackwall variant and want it to match the damage type of the Erebus, which is Electric.
    Thanks in advance!
  3. CrimsonSirens
    CrimsonSirens
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    I love this mod but I wish there was a quest to get the blackwall malorian instead of buying it but other than that I love it!
  4. InFeaRnO
    InFeaRnO
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    So, uum. Which malorian is shooting through walls?
    1. IMJorch
      IMJorch
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      • 7 kudos
      none of them
  5. cheers55968
    cheers55968
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    我非常喜歡它。使用起來非常愉快。
    1. xdebugger21
      xdebugger21
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      Thank you choom, enjoy the mod! :)
  6. awaler
    awaler
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    hiya there, really cool mod, was just wondering, is this mod compatible with this other mod (https://www.nexusmods.com/cyberpunk2077/mods/3994?tab=posts) the malorian arms stat tracker mod?

    never mind just found out that it is
  7. damian286
    damian286
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    How can we increase the damage on the explosive variant?
  8. BlackTestament7
    BlackTestament7
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    Does this mod work at all with the Malorian Arms 3516 Skin Pack (https://www.nexusmods.com/cyberpunk2077/mods/2387) or the Malorian Arms 3516 Custom (https://www.nexusmods.com/cyberpunk2077/mods/1412) mods?
    1. xdebugger21
      xdebugger21
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      Sorry late response but maybe you already tried. I tested it and the skin pack works for me. Thank you for letting me know, I am using the black gold rn. Cool mod!!!
  9. hazstc
    hazstc
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    THE BEST MOD EVER... the explosion one should be in the base game 
    1. xdebugger21
      xdebugger21
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      Thank you so much choom! Enjoy the mod and don't forget to endorse.
  10. Llaphrra
    Llaphrra
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    Can I add an option where everything is in one? and a version with a buzzer
    1. xdebugger21
      xdebugger21
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      No choom, that would be super OP. lol
  11. weluvtaj
    weluvtaj
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    does this replace the exisiing gun you gain in the side story or merely add other variants?
    1. xdebugger21
      xdebugger21
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      This mod does not modify the base gun choom. It will add new variant to the game.