And i am back to prove it wrong .. .as does this 8/10 times Using space (like said - 8/10 times you have double POI/MARK - whatever you want to call it).
What the mod does is just rebinding space to track waypoint. That frees up right click to act as back. I am not familiar with teleporting to any point in the map with right click, is that a mod too? (or I might not have reached that point in the game yet)
If you right click any ware on map, it will make a custom marker, if you want to know how to get to specific location, it is vanilla game feature, that's what DBK01 meant.
mmm, not sure how the mod could be the cause of it, it seems more like a game bug. The mod is just rebinding one key, after all. Have you installed all the required dependencies? Have you check redscript logs for errors?
Taking the mod out, works fine … so, that is not a vanilla game bug. No errors in logs, my game is heavily modded (doubt that i am missing any dependencies).
Going back to default … not your fault tho, as does that with any other key) in which case, that might be a Game Engine problem as is not accepting hardcoded keybinds …
Ofc i am on 2.1 (i am a modder myself - check the profile if you want). I am on Default HUD and the only mod that touches HUD is Custom Quickslots for Consumables Grenades and Cyberware Abilities (nothing more than that) and even this, i use it for only one extra slot.
But like said, Exit on Right Click and Put Marker with right click, are hardcoded settings, that is why i have double POI
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Using space (like said - 8/10 times you have double POI/MARK - whatever you want to call it).
I am not familiar with teleporting to any point in the map with right click, is that a mod too? (or I might not have reached that point in the game yet)
The mod is just rebinding one key, after all.
Have you installed all the required dependencies? Have you check redscript logs for errors?
No errors in logs, my game is heavily modded (doubt that i am missing any dependencies).
Going back to default … not your fault tho, as does that with any other key) in which case, that might be a Game Engine problem as is not accepting hardcoded keybinds …
I have a ton of mods (some also changes UI and bindings) and cannot reproduce this.
Last question, are you on 2.1?
I am on Default HUD and the only mod that touches HUD is Custom Quickslots for Consumables Grenades and Cyberware Abilities (nothing more than that) and even this, i use it for only one extra slot.
But like said, Exit on Right Click and Put Marker with right click, are hardcoded settings, that is why i have double POI