Cyberpunk 2077
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danyalzia

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danyalzia

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22 comments

  1. VirtualChrisM
    VirtualChrisM
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    I’m curious… for those using this mod with a 4000 series card, what’s the verdict? Is there a real noticeable difference with RT, PT, and or RR?
    1. toxicmanslaughter
      toxicmanslaughter
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      this is a hotkey mod, man....
    2. lehuy10101
      lehuy10101
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      =))))))
  2. RipperMax
    RipperMax
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    Damn, this is a super useful mod, now you can disable RR directly in photomode, thank you very much!
  3. Mightywonder
    Mightywonder
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    Thank you for the mod, I am getting a CTD whenever I press the hotkey assigned to toggle RR.
    I only intend to use the mod to toggle on/off RR.

    Info:
    Hotkey assigned: F7

    Relevant Mods:
    Ultra Plus (RT + PT) https://www.nexusmods.com/cyberpunk2077/mods/10490
    (plus all recommended mods from Ultra Plus page, including DLSS Tweaks and Nukem's FSR3)

    Settings:
    PT off (kind of, see Ultra Plus mod RT + PT version)
    RT on
    DLSS: Quality
    Res: 2k
    All other setting on max

    Rig:
    RTX 3080
    16 gb RAM
    Ryzen 7 5800
    1. Mightywonder
      Mightywonder
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      Error reason: Unhandled exception
      Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
      Message: The thread attempted to read inaccessible data at 0x3AEFDE60AB0.
      File: <Unknown>(0)
    2. danyalzia
      danyalzia
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      • 3 kudos
      Do you see notification (on top left) when you toggle RR? If so, can you turn off "Show Notification" option in mod?
    3. Mightywonder
      Mightywonder
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      Hi, no I had that option toggled off.
    4. danyalzia
      danyalzia
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      Strange. It doesn't happen to me even if I rapidly toggle RR. There could be conflict with visual mods that you are using (such as Ultra Plus, etc.) that may be internally changing RR related options.
  4. Skrillion
    Skrillion
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    What I could totally use is a hotkey toggle for DLSS itself. Reason being that toggling DLSS off and then back on is how I solve the vram bug they introduced in 2.0. The one that makes the framerate crater whenever vram usage blips too high, such as when you open the map. I played this game for 300 hours in 2020 and never had this issue, and now it's something that eats up at least 10% of my total playtime.

    You can either wait anywhere from a minute to forever for the problem to go away, restart the game, or toggle DLSS. I go with the latter. But obviously, doing it through the menu takes about 20 seconds of fiddling, and I have to do it pretty much every time I open the map. It's a fun bug that they will never fix, so I will absolutely take a mod that lets me cut those 20 seconds down to about 5.
    1. danyalzia
      danyalzia
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      • 3 kudos
      I will see what I can do. Thank you for the comment!
    2. vangoga
      vangoga
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      • 1 kudos
      There's a mod called adaptive graphic quality, i believe it can be configured to do that. I noticed that after 2.0 vram usage seems to have gone way up to the point that i stopped using HD textures mod and i have a 16 gig GPU. And judging my RTSS it still can go up to 15 gigs for me which is a bad sign, the fact that game became little bit stuttery where's before i remember it beign smooth, might be related to vram issue or might be something else entirely. The huge spike in frametime every time u open the map or inv. i've noticed as well, i don't really remember game being that way before, i'am not sure about that. I have a lot of mods installed, don't have energy to test this whole s#*! out with mods vs vanilla etc. But it just feels off and new, like it wasn't like that pre 2.0. Now, i'am using modified ini file with few tweaks i borrowed from different mods and game mostly smooth now except for those spikes when u open the map, is this because of those ini tweaks or because i cleaned up mods removing ones that can increase vram usage -- i hnc. There r particular tweaks related to vram, FakeOverrideGPUVRAM & FakeGPUVRAM, i don't know if they help or not. 
    3. danyalzia
      danyalzia
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      • 3 kudos
      Latest versions allow toggling DLSS and ray reconstruction.
  5. pranks69
    pranks69
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    I get this message on a cet console with this mod installed:[2568] Function OnSwitchToCredits in class MenuScenario_PauseMenu does not exist
    1. danyalzia
      danyalzia
      • member
      • 3 kudos
      Should be fixed in latest version.
  6. boyoyolo
    boyoyolo
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    • 2 kudos
    Thank you! 2.1 introduced forced ray reconstruction if you have DLSS enabled so this is a huge time saver if you don't like how muddy it makes everything look
    1. danyalzia
      danyalzia
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      It only enables ray reconstruction by default when you enable DLSS, but you can normally also just disable it in the game menu.
  7. boyoyolo
    boyoyolo
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    Nevermind, doesn't work (doesn't show up in CET bindings menu)

    Edit: ah, path is wrong. Fixed it myself. Thanks again!
    1. danyalzia
      danyalzia
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      Sorry. It should be fixed in latest version.
  8. Adnan008
    Adnan008
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    great thought and mod works great!
    it stutters for half second when toggling but thats to be expected.
    if you could, my request would be that toggling nvidia reflex "on with boost enabled" when toggling off dlss3 because when toggled off, it leaves nvidia reflex "on" because afaik dlss3 forces nvidia reflex to just "on", which is normal game behaviour, but i always use it as "on with boost enabled", even if you couldnt do its still great mod
    1. prosirius
      prosirius
      • member
      • 7 kudos
      Relfex with boost enabling limit frames, like ultra at Nvidia driver do. (cap them at 116fps)

      so the solution to NOT toggle it on again is good for some of us.

      thank you for the fine toggle mod
    2. Adnan008
      Adnan008
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      oh really? never knew that since i play with 4060 mobile never getting those fps :D
      whether its placebo or not i feel like it has less input lag with boost enabled