No, I didn't touch the photo, I don't plan to make other versions of the mod, but if you are interested in how to do it yourself, you can write to me in DM
Hmmm, as far as I remember, after clearing out some bandit lairs, these locations are updated, the trash is removed and civilians return. So it is theoretically possible to link the state of litter in the residence to the quest stage?
I don't plan to add more, initially I just wanted to replace the paintings, but I added a few more (in the most suitable places in my opinion) You can try to combine my mod with other mods that also add more frames.
Just checked by downloading from the mod page and everything is ok, game version 2.13, latest versions of core mods (I can't confirm that it works correctly on older versions if you still use it) Can you check the ArchiveXL log? (Cyberpunk 2077\red4ext\plugins\ArchiveXL\ArchiveXL-2024-...), try searching in the text document - "kerry's_residence_cleaned_up.xl" Are there any errors there?
Yes, I am running on the latest game version with latest core mods updates. But it must've been some bug or something, or the mod didn't initiate or idk because I couldn't even find this mod mentioned in AXL logs. But anyway, I had to redownload the mod again and now it works correctly!
I like this mod. Should not be used on ones first playthrough, as the mess really shows the situation that Kerry is going through. But on 2nd or 3rd or more playthrough's, this is nice so we can see how the place should look.
My only problem with it is that you removed most of the chairs around the table. That room looks super empty now
You don't know you need it on first playthrough tho On opposite, it helps a lot with immersion to install the mod after questline, now that Kerry's mind is in a bit less wrong place now.
Hi! I'm making my own spring clean set. How did you manage to remove the cigarettes on the deck next to the beach?n I can seem to pick them up. I'm using Free fly too to search around them.. Or do you know the whole node number, index etc so I can search them instead.
No not the treys. ciggies on the floor. I'm doing a thing somewhere else at the mo, and can't leave it, so I'll take some piccies when I first come back into the game.
Hi, thanks for the mod - worked fine for me. But with update 2.11 and ArchiveXL Update it will not work anymore.
In my case: Cyber Enginge Tweaks Console is not showing this mod. Can I see (somewhere else) a log-file or a console where I can check if it´s correct loaded?
This is quite strange, for the mod to work you need AXL, in this case version 1.11.3. Check the AXL logs (Cyberpunk 2077\red4ext\plugins\ArchiveXL), look for the line: [info] |WorldStreaming| Applying changes from "kerry's_residence_cleaned_up.xl"...If everything works correctly, then after checking each edited sector there should be a message: [info] |WorldStreaming| All patches have been applied to "sector name"
It looks like the Archive XL will be updated soon, I will return the chairs after the update to be sure that the mod works correctly. If you need this right now, you can open my file in any text editor and find the line "expectedNodes: 220" and delete: "- index: 215 type: worldInstancedMeshNode" Make sure that the lines next to it do not change the indentation from the edge of the document, save the document.
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But anyway, I had to redownload the mod again and now it works correctly!
My only problem with it is that you removed most of the chairs around the table. That room looks super empty now
On opposite, it helps a lot with immersion to install the mod after questline, now that Kerry's mind is in a bit less wrong place now.
Or do you know the whole node number, index etc so I can search them instead.
The 3 ciggies. Are they together or are they separate too? I just can't seem to pick them up
But with update 2.11 and ArchiveXL Update it will not work anymore.
In my case:
Cyber Enginge Tweaks Console is not showing this mod.
Can I see (somewhere else) a log-file or a console where I can check if it´s correct loaded?
There weren't log-files anywhere so I installed red4ext and ArchiveXL again...
NOW IT'S WORKING!!!
thanks a lot!
"- index: 215
type: worldInstancedMeshNode"
Make sure that the lines next to it do not change the indentation from the edge of the document, save the document.