Cyberpunk 2077
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McUsher

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McUsher1

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18 comments

  1. flama1987
    flama1987
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    Hi! First of all, thanks for the awesome mod! I'm enjoying it and abusing the s#*! out of the mod. I have just one request: is there any way in which I can spawn vehicles into some buildings? Some areas do not allow you to use weapons or vehicles. Is there any way to remove that?
    1. miscx420
      miscx420
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      Who hurt you? T.T
  2. EtienneStilinsky9
    EtienneStilinsky9
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    hey, we need an update for the patch 1.3
  3. 100571
    100571
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    Great mod!!!
  4. ximphrambugle
    ximphrambugle
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    So glad I found your mod. Was using the other one until it stopped working for me after update. Didn't realize how much I love this feature, thank you for keeping it updated.
    1. McUsher1
      McUsher1
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      It is just a shame, that i don't find a way to apply the wanted setting after loading :(
  5. x200bigboi200x
    x200bigboi200x
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    Thank you. Very good mod. Very helpfull. Game spawns player vehicle for no reason sometimes. I can use this mod to spawn it where i need it. Which is the place where i left it but the game holds my hand and spawns it somewhere else. Anyway thanks again for amazing mod.
  6. Dcrim
    Dcrim
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    Can this spawn a Kaukaz Bratsk in front of me? The other mod could but the author removed it. And the other one that's well known cant either.
    1. McUsher1
      McUsher1
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      I am currently into the vehicle system of the players garage.... You want a non player ownable vehicle.
      Best place to ask might be: Appearance Menu Mod -> https://www.nexusmods.com/cyberpunk2077/mods/790
    2. Dcrim
      Dcrim
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      Okay thanks, nice work nonetheless.
  7. stealhtfire
    stealhtfire
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    How does this differ from
    https://www.nexusmods.com/cyberpunk2077/mods/754
    ?
    1. WillyJL
      WillyJL
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      that this is updated to work with latest CET i assume, a lot has changed in the new release and 99% that old method of getting key presses doesnt work
    2. McUsher1
      McUsher1
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      Honestly: f***, i didn't see that mod... but that script doesn't save the status either.
      I am currently working on that function.
      Plus i have that really cool message, telling you, that u actually toggled the spawn method! :rofl:

      Maybe i should make mine invisible until i have that functionality in...
    3. McUsher1
      McUsher1
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      I just looked into that source code of that mod... that is my source code....
    4. stealhtfire
      stealhtfire
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      I dont know ... all i know is that one got updated in the last 24h and that the version before that has been around for a week or something

      I suppose the code would be pretty much the same actually ssince they are both supposed to do the same thing
    5. McUsher1
      McUsher1
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      With the same commented out code where i tried  to implement saving options?
      Code would be similar, but not exactly the same. Even with my bad indentations :D

      I thought of removing my Mod, but as i saw, that he just copied my code yesterday, i let my project open.
    6. stealhtfire
      stealhtfire
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      Well ..sounds like a cheap copycat then ...
  8. Bartinga
    Bartinga
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    Thanks. The last version busted after 1.1.