I wonder if the self damage from the weapon conditioning counts as burn damage, because it has that burn sfx. If it works as such, this could provide immunity to being killed by your own weapon.
Or, uh... you can just turn the self-damage off from that mod.
I tried that, but between crafting neuroblockers from that one mod and maintaining my weapons, I constantly ran out of materials and some of my weapons could go from a good to instakill condition within one gunfight and I'd have to rely on hacks only. I just turned self damage off because it got annoying.
Can you Remake Nano shield? it seems to be abandoned and I know its also in legendary collection but Legendary Collection has some pretty unfair and not balance New cyberware so i dont wanna ruin immersion u should remake Nano shield its a good cyberware also considering legendary cyberware has heat converter too so like yeah
I currently have the legendary version equipped, but when I try to upgrade it to legendary+, it loses its armor stat. I also tried the command I found a few comments down to add the legendary++ version, but it didn't have armor either. So right now it's just straight up better to have the normal legendary version equipped and never upgrade it further. Is this intended?
Unfortunately I can't get it to appear in game. I tried at Nina but it didn't show in her inventory. Also tried at Chiyo Omoto (Japantown).
Running version 2.12
I peeped the TweakXL log and it showed this: [2024-03-22 18:02:22.965] [warning] Effectors.PhotoSensitive.prereqRecord refers to a non-existent record or flat.
Not sure if that's related or not. Is there anywhere else I could look to see if/how the mod is loading or not?
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Or, uh... you can just turn the self-damage off from that mod.
Game.AddToInventory("Items.BurningBoostSkinCommon");Game.AddToInventory("Items.BurningBoostSkinLegendaryPlusPlus")
Unfortunately I can't get it to appear in game. I tried at Nina but it didn't show in her inventory. Also tried at Chiyo Omoto (Japantown).
Running version 2.12
I peeped the TweakXL log and it showed this:
[2024-03-22 18:02:22.965] [warning] Effectors.PhotoSensitive.prereqRecord refers to a non-existent record or flat.
Not sure if that's related or not. Is there anywhere else I could look to see if/how the mod is loading or not?
Thanks :D
Mod works, that warning doesn't come from my stuff
Grazie!