Cyberpunk 2077

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TheManualEnhancer

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TheManualEnhancer

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8 comments

  1. opxzz
    opxzz
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    So as of now this is empty unless all the mods that I use that have a window on CET include your code into theirs? Would be easier if you showed the user how to get this working rather than depending on other authors to add it in because more than likely this will be the situation people find themselves in. Lol as of now it has just added another window instead of de-cluttering the windows I already have.
    1. TheManualEnhancer
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      If you would've read the description before downloading, you would've known that was the case...

      But even now, it supports hiding 6 of my mod's windows... That's quite a bit of clutter freed up for people that use them...

      Lastly, I also did include instructions... If non-modders would like to add buttons for other mod windows, it's really not hard... Read the readme and copy/paste stuff from it into the appropriate parts of the script for the mod you want to hide the window for... If you can't figure out how, then guess what? You're gonna have to wait for other authors to add support (if they do)...
    2. TheManualEnhancer
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      Not trying to be a dick, so sorry if I come off that way... Just trying to explain...

      This can't work without including the code in other mod scripts... It's as simple as that... So either you know how to read the included sample code and you can follow the instructions and copy/paste everything correctly, or you don't know how to, in which case we need to wait for the people that do know how to (and that have the ability to update the mod pages) to do so... Edit: And this likely won't happen unless you, as mod users, request it as a feature on their mod pages... Why would they want to give you the ability to hide their mod window (especially using someone else's mod to do so)? They have no real reason to add buttons unless you want it and express that to them...

      I made it as simple to add buttons as I think is possible... If I could've made it any easier with my knowledge of CET/lua/ImGui, I would've...
    3. opxzz
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      Well I wish you the best of luck with all of that. Hopefully when I come back to it there will be more support or a different way of somehow detecting the windows, as of now the readme isn't instructive enough for someone with little to no code knowledge. And if thats not your audience thats completely fine too.
    4. TheManualEnhancer
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      The issue isn't that I can't detect the windows... I can add buttons to other mod windows and control a lot of things about them from a different script... But hiding a window while the overlay is open is not really something that's supposed to happen at all (aside from CET windows themselves, as they have access to private functions/methods that we don't), and if it's going to it has to happen in the mod's own script... Even this doesn't negate that requirement, it just allows the button to be in a different window (so that you can actually show the mod window again)...

      The only way I know of to accomplish something similar without support from other mods is to move the windows off-screen instead of hiding them... The problem with that, though, is that there is no way to get the current window position and save it to restore when the window is shown again, so it will always go to the position I set this mod's window to start at, which is really pretty horrible...

      As you said, hopefully some day you'll come back and there will be more support... Because I really don't think there's a better way of doing this (unless the CET devs would somehow integrate the feature)... And sorry, but I would basically have to teach people ImGui/lua scripting to explain how to do this for people with no experience in coding...
    5. FreakaZ72
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      I see somehow your point for this mod, but as a mod dev it would feel strange to give the window controls to another mod. I personally would prefer if CET itself had a window list where you can hide/show the active ones. So its centralized and not every author has to deal with implementing that functionality.

      Another point is, if we have so much clutter we may have to rethink the overall user experience. Just as example, is there no way to merge your simple notepad and its menu into one window. Or you could integrate your "add vehicles to garage" into "add items to inventory", as the base functionality is the same. ImGui has many ways to create a compact but user friendly UI. You just have to look at Reshade with so much stuff integrated.

      just my thoughts ;-)
    6. TheManualEnhancer
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      I agree that it would be 1000x better if CET supported hiding mod windows directly... And I really made this in the hopes that someone with the know-how would implement something like this into CET, not so much to actually be used... But it's still quite useful even if no other author uses it at all...

      As for combining some of my mod menus, yeah, I could do that, but that still doesn't solve the issue of windows from other people's mods... Also, this window hider tool does an extremely good job of combining all of my mods...

      As for the Simple Notepad mod, though, there is an alternate version that has everything in one window...


      Oh, and sorry for the long-winded reply, but I feel like I should clarify at least one more thing...lol... You wouldn't be giving this mod control over your window... That is done in your mod script... This mod only creates an empty window... The functionality is completely in the other mods that support it...
    7. opxzz
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      I feel like I didn't express myself as properly in my first assessment of this mod. I was hoping this was a cure all and a simple plug n play for the issues of cluterness that mods bring and may have portrayed the complexity it may bring to normal users (the ones that want to just click downnload and play) for lack of potential. However, I don't see any other mods attempting to tackle this issue so I still see great untapped potential for possible future implementation of this work whether that be standalone or possibly CET like you suggested. Wold love to see this more widespread. :)