ok got the mod loaded but when in handlinggui i cannot resize menu seems to not work so i can see the settings and adjust thing resizes itself to a small window in ui cannot seem to adjust it
Hi, great mod thank you so much. Is it possible to save your settings as a preset and have them automatically load each time the game loads? For me every time I start the game it defaults to vanilla settings and I have to hit the "balanced" button again, and since it doesn't save I don't take the time to create my personalized settings.
Just a suggestion, and it might help with those who can't get it to appear. Have the mod open and close with CET. Most of the other mods that need CET open work that way, and it's much easier. If the user doesn't want to use it they can minimize it and it will stay that way when opening and closing CET. I modified the script to work that way for myself.
Also, using the Home key as the hotkey interferes with Reshade since it uses the Home key also by default. This causes them both to open when using the Home key, and Reshade ends up taking priority.
Could you share how you tweaked it to open up with CET rather than separately ? Mod haven't changed this yet and would be good to know your method. Thanks
is there any way to resize the UI window? it is so small i cant see the options, and if i try to drag it bigger, it just snaps back to the original small size.
71 comments
in "function HandlingUtil:new()" add at the beginning:
registerForEvent("onOverlayOpen", function()
showUI = true
end)
registerForEvent("onOverlayClose", function()
showUI = false
end)
and after:
----------------------
-- VARIABLES --
----------------------
delete:
local showUI = false
Also, using the Home key as the hotkey interferes with Reshade since it uses the Home key also by default. This causes them both to open when using the Home key, and Reshade ends up taking priority.
All my mods are showing up but this one doesn't... any ideas why?