for some reason with mantis blades pistols and katanas the sleeves of the jacket come off the playermodel and essentially de-sync with it is there a fix for this i do use arasaka cyberarms too if thats the issue please tell me
for the life of me i cant get any other of the pieces of clothing to work except the boots and pants! ive read and re-read the description multiple times. idk...
Lovely mod as usual! Quality work! Thank u very much. I saw that u guys are planing to support body mods (at some point) in the pinned comments. Allow me to ask: does that also include the solo arms? I have slight clipping issues with the Jacket and would love to know if thats maybe getting fixed at some point.
Again thanks for the great mod! Really loving this whole set!
There are no problems with it. You're using a mod that's incompatible / forcing the sleeves to roll down, when I have specifically set the mod to roll them up for FPP exactly to avoid issues. I might update the Render Plane at some point, but it's not my priority.
Furthermore, the mod permissions state to at least ask before editing files, which if you had done to your own use I wouldn't particularly mind, but don't go teaching people how to go spelunking in my files in public.
Yes, with "my" (took it from "sleeves" mod description) change there are no issues. Works perfectly with rolled down AND up sleeves. Although to be fair i didn't test this change without "sleeves" mod, but with mod it works perfect in both states. Also don't see a harm in helping to resolve this problem for those who need it, but you do you. Good luck with other mods. Btw, jacket does look cool.
43 comments
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyShirt_Black",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyShirt_Blue",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyShirt_Emerald",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyShirt_Magenta",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyShirt_Orange",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyShirt_Pink",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyShirt_Red",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyShirt_Yellow",1)
Jacket
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyJacket_Black",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyJacket_Blue",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyJacket_Emerald",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyJacket_Magenta",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyJacket_Orange",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyJacket_Pink",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyJacket_Red",1)
Game.AddToInventory ("Items.SpaceCapsule_Torso_CyberKittyJacket_Yellow",1)
Entire Outfit can be bought in the Space Capsule virtual atelier shop and can be equipped in the vanilla inventory
Equipment EX slots
Helmet: HEAD / T-Shirt: INNER Torso / Jacket: OUTER Torso / Gloves: HANDS / Tail: WAIST / Pants: MIDDLE Legs / Boots: FEET
i do use arasaka cyberarms too if thats the issue please tell me
"Refits for the Jacket when?
Soon."
o_o" (would be nice with open jacket too :D)
Wait to use with this
Riding Gear - Automatic Outfit Swapper
We won't do any Open version tho :>
VERY COOL MODS THOUGH!!
Again thanks for the great mod! Really loving this whole set!
Furthermore, the mod permissions state to at least ask before editing files, which if you had done to your own use I wouldn't particularly mind, but don't go teaching people how to go spelunking in my files in public.