Where x is the distance in meters (vanilla is set to 15, the relic buff is 40, and above 80 it's almost instant teleportation). I don't know why it's not tweaked in this mod.
By the way, great work, and I can't wait for the monowire tweaks, especially the attack range. I haven't managed to figure this out, but I would love to be able to take someone's head off from 30m.
thank you for sharing this, i personally dont like how OP this mod is(no offense to anyone who does, its just my personal opinion), so i removed all the other edits, and just added
So, need help tweaking the .lua a bit. I'd like to just keep the attack speed and leaping, but also reduce stamina cost. I kinda don't like doing 48K damage with a quick slash, but I already turned down all the damage modifiers and nothing changed. Any help is appreciated.
Im actually in the works of making sliders for this with all the lines that tweaks the mantis blades!! Itll be released soon! Everyone will be able to set the mantis blade stats themselves.
Awesome! Although I might've stuffed something up because when troubleshooting and removing your mod, my attack speed is at 10 in-game and glitching.. Only other mantis mods is your FX mod and the Iconic mod (removed also). Repaired game files and now in the process of disabling all mods and seeing if another mod is the culprit. Happening with older saves too arghh
If you mean the automatic "dash" to the enemy, it's the "range" for all the 10 ComboAttacks.
to remove it, remove all those lines, those being TweakDB:SetFlat("MantisBladesAttacks.MantisBladesComboAttackX.range", 1) where "X" is the combo amount.
Apparently, no, it wasn't the "Range" (tried it...)
It's these line in the "init.lua" file: TweakDB:SetFlat("MantisBladesAttacks.MantisBladesComboAttackXXX.enableAdjustingPlayerPositionToTarget", true) -- false
XXX being the Number of Combo attack.
Basically change ALL of it from "true" to "false"
ChloeCDN, the issue was that, you basically teleported to the enemy you are aiming at when doing a simple 1-click melee attack (not strong attack). Very annoying when dealing with large groups.
Hi Egg, I'd like to change the lua a little but have trouble understanding everything. e.g. TweakDB:SetFlat("Items.MantisBladesHandlingStats_inline0.value", 5) -- 2.000000 Range
the "--" denotes a comment right? Did you add the original values there as comments? I would specifically like revert some of your changes so the changes are not as extensive because I'm trying to be alittle less overpowered ;-)
I can't figure out how to tweak stamina to be infinite for deflections. I've reduced everything stamina related to 0 and still the deflection costs a lot of stamina and depletes in under 6-8 seconds under fire. Normal attacks however do change with new values and cost nothing. What am I doing wrong? I'd like infinite stamina when deflecting.
And I have no mutilation with Mantis of citizens, I'm not sure that's how it's supposed to be or maybe I have some conflict?
37 comments
TweakDB:SetFlat("playerStateMachineMelee.meleeLeap.maxDistToTarget", x)
Where x is the distance in meters (vanilla is set to 15, the relic buff is 40, and above 80 it's almost instant teleportation). I don't know why it's not tweaked in this mod.
By the way, great work, and I can't wait for the monowire tweaks, especially the attack range. I haven't managed to figure this out, but I would love to be able to take someone's head off from 30m.
TweakDB:SetFlat("playerStateMachineMelee.meleeLeap.maxDistToTarget", 40)
to remove it, remove all those lines, those being
TweakDB:SetFlat("MantisBladesAttacks.MantisBladesComboAttackX.range", 1)
where "X" is the combo amount.I finally found it!
Thanks ChloeCDN for the motivation.
Apparently, no, it wasn't the "Range" (tried it...)
It's these line in the "init.lua" file:
TweakDB:SetFlat("MantisBladesAttacks.MantisBladesComboAttackXXX.enableAdjustingPlayerPositionToTarget", true) -- false
XXX being the Number of Combo attack.
Basically change ALL of it from "true" to "false"
ChloeCDN, the issue was that, you basically teleported to the enemy you are aiming at when doing a simple 1-click melee attack (not strong attack).
Very annoying when dealing with large groups.
I'd like to change the lua a little but have trouble understanding everything.
e.g.
TweakDB:SetFlat("Items.MantisBladesHandlingStats_inline0.value", 5) -- 2.000000 Range
the "--" denotes a comment right? Did you add the original values there as comments?
I would specifically like revert some of your changes so the changes are not as extensive because I'm trying to be alittle less overpowered ;-)
And I have no mutilation with Mantis of citizens, I'm not sure that's how it's supposed to be or maybe I have some conflict?