Cyberpunk 2077
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nightmerea and rfuzzo

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rfuzzo

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149 comments

  1. rfuzzo
    rfuzzo
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    There are two types of finishers: “fast” finishers that play just a heavy attack in slow-mo, and “slow” (or “animated”) finishers that play an animation (beheading, or stabbing or whatever)

    The second kind of finishers (“animated” finishers) are bugged and never play in 2.1. This fixes it.
  2. VijuaruKei
    VijuaruKei
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    It seems to be fixed in the latest patch !
    1. LanceLionroar
      LanceLionroar
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      Yep, finishers are fixed as of 2.11
    2. DevilDildo
      DevilDildo
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      Thank you for the fix before the fix :)
    3. ibluecat00
      ibluecat00
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      +1
    4. Styphoryte
      Styphoryte
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      Yes, dude is ahead of CDPR here. ;) Gonna keep this installed as I'm keeping 2.1 for now till everything is updated. Thanks for this fix!!! :D
    5. Maletpun
      Maletpun
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      i wish i did keep in 2.1 just like you on time T T
    6. Adacho1331
      Adacho1331
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      Am I the only one who noticed that these (Katanas/Axes/Machetes/Mantis Blades) finisher animations no longer decapitate enemies after patch 2.11?

      I'm 200% sure it was possible before.

      Did CDPR intentionally remove this or is this another bug?

      https://i.imgur.com/3KS0gKs.mp4

      https://i.imgur.com/7gIzfeD.mp4
      

      https://i.imgur.com/QrgNoFH.mp4

      https://i.imgur.com/afy2J0W.mp4
  3. wikardo1432
    wikardo1432
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    Greetings! I have a big problem doing Katana airstrike. As when I performed finish using a katana, the game just crashed. Is there a way to fix it? I do not use airstrike mod for katanas.
    1. Stormie
      Stormie
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      This mod is obsolete.
  4. Masuryan
    Masuryan
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    very very thank you sir!!!!
  5. GorillaSam
    GorillaSam
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    I only get one type of finisher with the mantis blades, the stomach stab. Rarely the head one and never once the coolest one, the impaling and lifting enemy up. Anyone has this issue?
    1. johnnydepp18
      johnnydepp18
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      Same
  6. oldspice
    oldspice
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    Hello, is it please still needed in 2.12? Thanks!
    1. dewitttd28
      dewitttd28
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      Nothing in the patch notes so i think its still needed
  7. Adacho1331
    Adacho1331
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    These (Katanas/Axes/Machetes) finisher animations no longer decapitate enemies after patch 2.11. 

    Could you fix this please?

    https://i.imgur.com/3KS0gKs.mp4

    https://i.imgur.com/7gIzfeD.mp4
    

    https://i.imgur.com/QrgNoFH.mp4

    https://i.imgur.com/afy2J0W.mp4
  8. lwan360
    lwan360
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    Hi rfuzzo, sorry for the bothering, I really like the mod you created called "Select Fire - Change Weapon Trigger Mode", but it was hidden since Jan 26th. Could you please release it again? Or you're still updating it? I have no mean to push, but if there any chance that I can use that mod again, that will be great! Thanks for everything! :)
  9. vito213
    vito213
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    After latest patch finishers maybe work without this mod but weapons during finishers are invisible. Is there a possibility to fix it? This issue happens to me everttime i kill hansen during firestarter quest.
  10. MoonlightHallow
    MoonlightHallow
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    Note for the 10 people including me that patch 2.11 did not fixed the finisher issue, this mod fixes that with ease.
    yes, even though it says its for 2.10, still fixes it on 2.11.
    1. Carlos2731
      Carlos2731
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      my game wasn`t fixed as well gonna have to continue using the mod
  11. Borakdag
    Borakdag
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    Damn, they fixed it but can't cancel out of sandevistan during finishers now. Can you fix this?