Hey all. Sorry for the silence - got distracted with life. I am working on patches for 2.11 content. New lockey issues should be resolved, but I see what I've put on here so far hasn't fully fixed some issues. But I'm back at it this weekend and will keep you all updated.
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Hi everyone! Thanks to everyone who has commented. It looks like the fixes are working well apart for a few people who are still facing some installation issues - I'll continue to help you down below. For anyone experiencing any issues, please let me know and I'll try to help resolve.
For now, there are two additional things I am planning to work on:
There were several bug reports on the original mod claiming it does not work when the in-game censorship option is enabled. I have not yet tried this out myself, but I will see what I can do to fix this.
Tail physics! This one will definitely be a more complex addition, but sounds like a fun project. The game has a built-in "dangle physics" system for... erm... "sausages". Theoretically, should be able to add a rig to the tails and wire them into the sausage physics for some kind of motion. However, I am very much a programmer, not an artist. We'll see what I can do there.
Please add digitigrade legs (the Judy model has them but the player doesn't), the original modder didn't because he/she didn't want to edit every single pants and shoe type in the game to work with that, but digitigrade legs that just. DON'T work with most clothes would be 100% fine.
Tail physics would be really cool! I was thinking about how when the game's unmodded, Judy's overalls have one strap hanging down her back, that swings back and forth a lot like a tail would. Maybe that'd also apply here too? Also, I'd love digitigrade legs as well,.
So I was able to contact CycleEpsilon, and he is aware of the issues and has been trying to figure them out, so hopefully, it won't be too long until we get an update for 2.12a.
The PM:
Hey Trav,
Thanks for letting me know. Had someone else PM me a couple of days ago and I've been trying to figure it out. I had to reinstall my mods, but things seemed normal after that. I'll continue to look into it and keep you updated.
This mod (and Biosculpted Exotics) does work, but it requires disabling the nudity censor as for why, my only assumption is that there wasn't a censored version of the bodies made, but disabling the censor should allow you to be in your full furry glory
i cant seem to get this to work properly, it didn't fix the lockey# stuff. which from what i understand it is supposed to. I do the mod installation but the info it pops up at the beginning does not make much sense to me. could i get a hand with verifying it is installed properly? For context i'm having no issue with Exotics in general (shy of clipping from modifying the faces.) But I am working on romancing Judy, and the mission where she invites you to meet her at her appartment is the first Lockey#____ text i start with. seems like late on any relations with anyone does it, i have noticed it with a couple other messages too. at first i thought it was a puzzle
Since you have been digging into this mod to try and patch it up, any idea of what kinds of mods conflict with it? I know body mods are out entirely, but right now I have arms and a head but no torso or legs. ive been coping with netrunner suits but the chromanticore outfit mod clips through them. currently running city of dreams lite. I know this is not your job, but even just a point in the right direction would be appreciated if you desire <3
Theres text lockey someplaces, and it think its crashes sometimes too. but if you dont care about it, its adding variety for city npc and i like that. I dont use this for v or romance npc:s. This fixes original mod, but not completely anymore with newest patch.
Just a new issue, with my female V, using the mantis blades causes the original nail textures to glitch through my custom nails on my left hand. This also happens for both hands with the gorilla arms, and on those, the knuckle bits don't show up in first person.
Yeah same thing happens on my end as well,kinda annoying since I wanted to use mantis blades or gorilla arms but the visual bugs bothered me so much I ended up going with the monowire
104 comments
Hey all. Sorry for the silence - got distracted with life. I am working on patches for 2.11 content. New lockey issues should be resolved, but I see what I've put on here so far hasn't fully fixed some issues. But I'm back at it this weekend and will keep you all updated.
-- Previous Text Follows --
Hi everyone! Thanks to everyone who has commented. It looks like the fixes are working well apart for a few people who are still facing some installation issues - I'll continue to help you down below. For anyone experiencing any issues, please let me know and I'll try to help resolve.
For now, there are two additional things I am planning to work on:
Thanks again, everyone!
So I was able to contact CycleEpsilon, and he is aware of the issues and has been trying to figure them out, so hopefully, it won't be too long until we get an update for 2.12a.
The PM:
Hey Trav,
Thanks for letting me know. Had someone else PM me a couple of days ago and I've been trying to figure it out. I had to reinstall my mods, but things seemed normal after that. I'll continue to look into it and keep you updated.
Thanks!
Hope this helps o7
as for why, my only assumption is that there wasn't a censored version of the bodies made, but disabling the censor should allow you to be in your full furry glory
Theres text lockey someplaces, and it think its crashes sometimes too. but if you dont care about it, its adding variety for city npc and i like that. I dont use this for v or romance npc:s. This fixes original mod, but not completely anymore with newest patch.