Might I ask where this located exactly cause I currently am using a garage at the H10 garage parking where the roll up do when you first enter is and I wanted to check that these two rooms do over lap one another.
Sorry for the delay in replying. I am currently in the process of creating a temporary H10 mega garage scale. However, there are several possible problems with this. 1 - Even if you could create a garage large enough to call all the vehicles and park them, the game could still crash. 2 - Processing is heavy and has a significant impact on FPS. Potential for. 3 - My PC environment cannot handle the process.(´;ω;`) 4 - Due to game specs, vehicles disappear if you are more than 100m away. There is a mod that prevents vehicles from despawning, but I have not installed it and have not tested it. 5 - I cannot find a vast space within 100 meters of my room that does not adversely affect the game itself. 6 - However, regarding 5, it is possible because we found a very large space behind Judy's apartment, but it is not necessarily available from the start of the game, as it is a space related to the quest.
At least for the above reasons, a garage where all vehicles can be parked is a bit impractical. What we are creating now is a mega garage where at least 10 vehicles can be parked. It is still under development and will be uploaded as soon as possible, although it will take some time as we need to verify that it works with game version 2.1, NPCs, default terrain, etc.
Thanks for replying even though it took me a while to reply as well.
Well, I am not good at English so I am looking at your comments through a translation by deepl. If this is not what you mean, please let me know again. The number of stand-alone vehicles, motorcycles, and default vehicles by mods currently combined is probably close to 20.
After considering this in terms of game quests, FPS, processing speed, etc., we thought it would be most practical to create a mega garage in the Badlands. However, this is a deviation from my requirement of not being more than 100m away from my room, so I came to the conclusion that a garage with a capacity of parking more than 10 cars in H10 would be the best solution! New campsite in Aldecardos! Here you can have a room of your own Maybe you can build a mega garage where you can park all vehicles within 100M from your room.
Like a mega garage in the badlands or anyplace that would have the least impact on the overall performance, the only reason i was thinking of something like this was due to the fact if someone owns that many cars, they would have a dedicated parking space for the entire fleet, Also we have some amazing modders in this community, who have added a lot of beautiful cars to this game,
i Like your idea of having a dedicated parking space close to the Room, but also as you progress in the game, and as you purchase more vehicles, you run out of parking space very quickly,
We will continue to produce the game in 2.01 until the update comes, as many of the beautiful vehicles that the modders have made for us are no longer working when the game version is 2.1.
I tried a little in the Badlands, as you suggest... 1 - The ground is very tough with rocks, sand, grass and flowers. 2 - If you are designing with a roof, the number of props was going to be a very large number.
Avoid ground with ramp. On top of that, we're going to have to build a garage with at least two floors. It would take me more than a year to complete.(´;ω;`)
Hello. Yes, you can park 2 cars with room to spare as shown in the picture. If you do it well, you will be able to park more. It will remain parked when you return to your room, but it will disappear if you are more than 100m away from it due to the game's specifications.
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You can enter by scanning there with AMM and opening the gate.
I am currently in the process of creating a temporary H10 mega garage scale.
However, there are several possible problems with this.
1 - Even if you could create a garage large enough to call all the vehicles and park them, the game could still crash.
2 - Processing is heavy and has a significant impact on FPS.
Potential for.
3 - My PC environment cannot handle the process.(´;ω;`)
4 - Due to game specs, vehicles disappear if you are more than 100m away.
There is a mod that prevents vehicles from despawning, but I have not installed it and have not tested it.
5 - I cannot find a vast space within 100 meters of my room that does not adversely affect the game itself.
6 - However, regarding 5, it is possible because we found a very large space behind Judy's apartment, but it is not necessarily available from the start of the game, as it is a space related to the quest.
At least for the above reasons, a garage where all vehicles can be parked is a bit impractical. What we are creating now is a mega garage where at least 10 vehicles can be parked.
It is still under development and will be uploaded as soon as possible, although it will take some time as we need to verify that it works with game version 2.1, NPCs, default terrain, etc.
Check it out when it's uploaded!
I was thinking more along the lines of a Mega Garage that can used after the map opens up, as it takes time to acquire all these vehicles.
However, i do acknowledge that there are several obstacles that need to be address in order to accomplish this goal.
Well, I am not good at English so I am looking at your comments through a translation by deepl.
If this is not what you mean, please let me know again.
The number of stand-alone vehicles, motorcycles, and default vehicles by mods currently combined is probably close to 20.
After considering this in terms of game quests, FPS, processing speed, etc., we thought it would be most practical to create a mega garage in the Badlands.
However, this is a deviation from my requirement of not being more than 100m away from my room, so I came to the conclusion that a garage with a capacity of parking more than 10 cars in H10 would be the best solution!
New campsite in Aldecardos! Here you can have a room of your own Maybe you can build a mega garage where you can park all vehicles within 100M from your room.
Like a mega garage in the badlands or anyplace that would have the least impact on the overall performance, the only reason i was thinking of something like this was due to the fact if someone owns that many cars, they would have a dedicated parking space for the entire fleet,
Also we have some amazing modders in this community, who have added a lot of beautiful cars to this game,
i Like your idea of having a dedicated parking space close to the Room, but also as you progress in the game, and as you purchase more vehicles, you run out of parking space very quickly,
We will continue to produce the game in 2.01 until the update comes, as many of the beautiful vehicles that the modders have made for us are no longer working when the game version is 2.1.
I tried a little in the Badlands, as you suggest...
1 - The ground is very tough with rocks, sand, grass and flowers.
2 - If you are designing with a roof, the number of props was going to be a very large number.
Avoid ground with ramp.
On top of that, we're going to have to build a garage with at least two floors.
It would take me more than a year to complete.(´;ω;`)
Please check
It will remain parked when you return to your room, but it will disappear if you are more than 100m away from it due to the game's specifications.