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RMK

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rmk1234

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24 comments

  1. rmk1234
    rmk1234
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    Locked
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    Patch 2.2 status: No update needed.
  2. A2theC
    A2theC
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    Does this work in shops when purchasing crafting specs?
    1. rmk1234
      rmk1234
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      No it's just the crafting screen. I could look into adding it for shops too.
    2. kromancer
      kromancer
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      if it doesn't work in shops whats the point of the mod? if I'm already in my crafting screen and see a item, doesn't that naturally mean I own the recipe?

      sorry but help me understand, ty
    3. rmk1234
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      The point of the mod is that when you go into your crafting menu you want to know if you already have Epic Reboot Optics in your inventory before you craft another one (if you play netrunner you quickly realize this is a problem).

      I think it's not much of an issue in shops because the game (I think) already filters out crafting specs you already own.
    4. kromancer
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      ahh i understand now, ty RMK
  3. Guido500
    Guido500
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    Such a small, but welcome QoL addition. Solves an annoying issue. Thanks!

    Works well with Update 2.2.
  4. SKYHK
    SKYHK
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    Thanks for this more than useful Mod
    Uh, the game version in 2.2.... I prefer to wait a little^^

    Small remark:
    The latest version of your Mod has the same version reference --> 1.0.1 as the previous version,
    which is confusing for Vortex who is bothering me to update... lol
    1. rmk1234
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      There wasn't an update to this mod though. You can see that the file says Nov 2023.
  5. SuperQuail
    SuperQuail
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    Why the hell isn't this in the base game?!
    Thanks.
    1. rmk1234
      rmk1234
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      Yes I don't know how this wouldn't register as a UX pain point as soon as anyone tried playing as a netrunner.
  6. GorgioBanane
    GorgioBanane
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    Thanks alot. You´re the best : )
  7. irulannaba
    irulannaba
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    Still working 2.12?
    1. rmk1234
      rmk1234
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      Yes.
    2. irulannaba
      irulannaba
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      Is every of your mod that works with 2.1 work with 2.12 as well? You put some notice on the pinned comment but not for other mod
    3. rmk1234
      rmk1234
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      I have a lot of mods. None of them need updates for 2.12. If I happen to be on a mod page I update the comment. 
    4. irulannaba
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      Ahh, OK. Thank you so much!
  8. INC3NSUS
    INC3NSUS
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    thank you!
  9. Oblitus
    Oblitus
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    Can you also add some marks to distinguish iconic recipes?
    1. rmk1234
      rmk1234
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      I'll look into that, I've noticed that's difficult to see.
  10. Dakkusato
    Dakkusato
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    I didn't even realize this was possible, thanks for the mod this'll definity help my playthrough!
  11. dekster1616
    dekster1616
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    dear author, it would be cool to make such ticks for the crafting menu. If there are the right ingredients for crafting, then the tick is worth it. And then in the game, it is very difficult to distinguish what can be crafted, and what there are no resources for
    1. rmk1234
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      The game already has a way to distinguish craftable items from ones you don't have the ingredients for. For example, in this image the weapons on bottom can be crafted, but the ones on top can not: