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Neurolepticer

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Neurolepticer

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52 comments

  1. Neurolepticer
    Neurolepticer
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    Locked
    Sticky
    
  2. ToraBailey
    ToraBailey
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    Uhm.. I started my game. It is 2:24 AM real time. .game says it is 7:50 AM... that seems... off..
    1. Obscene911
      Obscene911
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      That's probably because the person who made this mod is 5 hours ahead of you. 
    2. Gadg8eer
      Gadg8eer
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      No, it's because the new time system isn't synced to your system clock or any real clock.
  3. zoecoco1992
    zoecoco1992
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    I install it manually and it works in 2.12 perfectly. However I do feel 1:1 time is a bit extreme for a game like this. 6 hours a day would be perfect.
    1. Kaedevirus
      Kaedevirus
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      +1
    2. dorkasaurusrex
      dorkasaurusrex
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      +1
    3. fishnipples129
      fishnipples129
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      That or 12 hours.
  4. EpicGamer87
    EpicGamer87
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    Not working for me. Time is still passing at the default speed. No mod conflicts that I can see
  5. BigBoyWilliamson
    BigBoyWilliamson
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    Awesome mod, would love to use this with some weather overhauls if they could be made compatible. Specifically the blade runner/always rain or fog tweaks 
    1. TheDailyXPerience
      TheDailyXPerience
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      This isn't compatible with weather mods?
  6. soleadoo
    soleadoo
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    I just loved that image description, partner xD

    I can see that you have fun on night :D
    1. Neurolepticer
      Neurolepticer
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      :D
    2. SoldierRT
      SoldierRT
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      Came here for the description as as-well!!!!
    3. Neurolepticer
      Neurolepticer
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      Lol
  7. dpspcdrgn
    dpspcdrgn
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    Very cool, haven't tried it yet but these kinds of mods are some of my favorite. 

    Not sure how difficult it would be (but it looks like it might be pretty intense by reading some of the other comments) but if you could somehow sync the in-game clock with the users clock, it would be absolutely amazing. 

    I've only ever seen a few mods for various games do this over the years (some even going so far as to sync weather effects) and I really wish developers would make it easier for people to do things like that. 
  8. Sabertoothtigerz
    Sabertoothtigerz
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    do u think it's possible to make it so that the sun doesn't rise in game at 2:30 am? it's too early for it to rise.
    1. Neurolepticer
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      I can do it on the side if I have time, I have to change every single weather file, and there are 15-16 of them. I have to change the curves in each file, for sun, sky, lighting, sun color, sky color, moon color. Then after each small change I have to go into the game to look, then back again to change 1-2 settings, then back into the game, and so on and so forth. It's a huge effort.  :D
    2. valtaya
      valtaya
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      as far as I remember, dawn and dusk are hardcoded and can not be changed by any value. If it is as you say, then it is a gigantic undertaking, many tried to alter the dusk/dawn times and all gave up.
    3. Neurolepticer
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      You can change everything, but it's a huge effort. I've already tried a few things, and one of them is that I changed the sky color, I made the day sky into the night sky. If you make the day brighter, for example, you have to include the exposure, otherwise the whole picture starts to glow brightly and you can't see anything. Everything works, but it's a huge effort without a proper level editor.
    4. koob68
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      yeah strange decision by devs, dawn at 3am makes little sense especially for the socal setting, so you get like 6hrs of dark 9-3 very strange. In game map on nomad character at the inside of border wall office has it somewhere above santa barbara I think, of course it's a compacted map as desert like that isn't till barstow lol  Prob hard coded like others said.
    5. mikegrauohr
      mikegrauohr
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      i would be interested in that version too - but i dont think its worth the effort tbh^^'
    6. Neurolepticer
      Neurolepticer
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      Nothing is hardcoded, you can change everything, but it is a huge effort. One can only hope that CDPR will release a real level editor with the last patch for CP2077.
      For example, if you change the day and night system, you also have to re-export the global illumination data, and you can't do that without a proper level editor.
    7. A2theC
      A2theC
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      @koob68 the game takes place in an alternate Morrow Bay and Los Osos, confirmed by Mike Pondsmith.
  9. BlLLthecat
    BlLLthecat
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    I can see times you'd want this! (no pun intended lol) . 
    But that iguana hatching gonna take forever!!
    More options might be nice
    1. Neurolepticer
      Neurolepticer
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      I think the hatching of the iguana is not bound to time, I think it is regulated in the game via a script. It will hatch at some point. I'm still going to make 2 more versions of the mod, but only tomorrow, otherwise I won't get to play at all, I have a "SongBird" to save. ^^
  10. valtaya
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    Struggled with the "ingame timepassing" myself (just like so many quests that lets you wait for 23h just because V came 1min too late). But 1:1... there are action that are better suited for the day.

    With a "realistic timescale" I will actualy never see the light of day, unless I skip time. I prefer to do various tasks, like talking to NPCs, shopping, various gigs, during day, at night I go for stealth gigs and NCPD hussles, at 2am to bed. Works pretty good with a 1:3 timescale.

    Also do not forget, certain quests need certain time outcomes. Like the black sapphire during the DLC stops timeprogression alltogether, while other are finished in 10min real time but are supposed to last some hours ingame, an 1:1 timescale screws with that.
    1. Neurolepticer
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      I can make another version with double the time, and one with triple the time.
      Single = 1 minute is 1 minute
      Double = 1 minute is 2 minutes
      Triple = 1 minute is 3 minutes.
      ^^
    2. valtaya
      valtaya
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      :)
      When others need it, it. was just my thought process on it. I have a "mod" with 1 ingame min = 3 real min. Though I think, it is always good when people have options.
    3. fuman421
      fuman421
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      Would actually really love these extra options if possible too!
    4. mikegrauohr
      mikegrauohr
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      https://www.nexusmods.com/cyberpunk2077/mods/870
  11. koob68
    koob68
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    Yeah night is better esp when raining for that blade runner 1 feel. I've used game time tweaks for 2x nights and default days, never bothered w real time though but it might be nice to try it, wait til whenever I want to start and play most that day.
    1. Neurolepticer
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      At night is the most fun, everything lights up, you sneak through the buildings, send the drone, mark the people and then skillfully clear them out of the way. ^^  :)  :D
    2. casey070
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      Playing CP2077 on a clear sunny day, that's like waking up after a big party, hungover and with sticky stuff on your shoes.
    3. Neurolepticer
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      For me, it looks more like this when I walk through
      Night City during the day after a party.

      
    4. koob68
      koob68
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      Lol I've seen that gif a few places never gets old it's so weird. Yeah I love the atmosphere, lighting at night especially north side and japantown neon is awesome even not using RT. No music but still has an eerie atmosphere ambient to it.  For mostly rain I use the Weather Prob Rebalance-No vignette version from https://www.nexusmods.com/cyberpunk2077/mods/10028?tab=description