yo, if you see this, hit me up! I legit nbs just found out how to successfully replace Audio for FULL AUTO WEAPONS, Vanilla AND Modded. I just did the Lexington and Saratoga with your UMP Audio and some modded weapons like the M4 Pack and the UMP with your M4 Audio. (Suppressed and Unsuppressed Audio Replaced)
Hi, I don't currently use the Vortex mod manager. where should I put the files to activate this mod? (sorry for my English but I'm Italian hahahahah) ππππ
I use the Wolvenkit modding tool. For SFX mods, the tool takes a folder with your custom sounds and replaces them with the vanilla game sounds using a .json. Whenever Wolvenkit detects custom sounds in your mod, it forces packing it as a redmod. Not sure where this limitation comes from.
for some reason it doesn't work with me i put the files in game and i notice no diff however every other gun sounds mod working perfectly :\ version : 2.1
I tried recording automatic fire and replacing the βw_gun_[gun name]_fire_autoβ with it but then the game will play the sound effect at itβs exact duration instead of stopping it when you stop firing.
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Im running this mod through Vortex however I cannot get it to function correctly. Any advice?
Edit: I got it to work, apologies for the mistake on my end. I though REDmod was Redext, not a separate thing I had to install. Weapons sound great :)
however every other gun sounds mod working perfectly :\
version : 2.1