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Pyrexo

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Pyrexo

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40 comments

  1. Nizrael
    Nizrael
    • supporter
    • 6 kudos
    This game has changed SO MUCH since before 1.6!  Loot that just straight-up lets you carry more loot?  Without any kind of narrative justification like monofilament myofibers or enhanced joint stabilization or super creatine supplement loaf or cargo pants or whatever?  Just "Here's a shard that lets you carry more!"?  What is this nonsense?!  Ugh.  I like a lot of what I'm seeing post-Phantom Liberty, but I absolutely LOATHE all this immersion-killing arcadification of the progression systems.  Thank goodness for mods like yours!  Next thing to go has got to be the level-based encounter scaling.  STOP SCALING TO MY LEVEL, SINGLE-PLAYER RPGS!!!  DO NOT WANT!!!!!!!  My first-level peasant farmboy SHOULD get eaten by a dragon if he wanders into its lair!  High-level badasses SHOULD be able to wipe the floor with a pack of mooks!  ARGH!  And SCALING SKILL CHECKS?!?!  WTF?!?!?!?!!!!

    </rant>
    1. ExiledMassacre
      ExiledMassacre
      • premium
      • 0 kudos
      lol
  2. Gecko13Zucr
    Gecko13Zucr
    • member
    • 0 kudos
    Hi I love the look of this mod but I don't have PL, can I still use this or do I need to find another mod?
    1. Pyrexo
      Pyrexo
      • premium
      • 13 kudos
      Hi, yeah sorry this is only for Phantom Liberty.
    2. Gecko13Zucr
      Gecko13Zucr
      • member
      • 0 kudos
      okie, thanks for replying so fast, I'll manage without
  3. zpat
    zpat
    • supporter
    • 1 kudos
    Just in case anyone is wondering, this is still working perfectly on 2.2!
  4. AnvilOfWar
    AnvilOfWar
    • member
    • 11 kudos
    Great little tweak, I went with the money option myself since I got too a point where 500 carry weight is just too much. Thanks for the mod.
  5. iriemk
    iriemk
    • member
    • 7 kudos
    Another mod out of the "Don't know how much you need it until you install it" drawer. This is so much better than looting exclusively stupid carry cap shards, especially when playing with increased cyberware cap. Huge improvement over vanilla airdrop lootz. Thanks so much.
    1. Pyrexo
      Pyrexo
      • premium
      • 13 kudos
      Aww, this comment really brightened my day, glad you enjoy my mod! 
      Thank you!
    2. iriemk
      iriemk
      • member
      • 7 kudos
      Try to comment on all mods that makes the game better, dropping a couple lines of appreciation & hitting "Endorse" is the least one can do to thank the peepz like you, who make & share these little gems (& sometimes whole treasure chests^^). Small QoL improvers & gameplay tweaks like this one are essential to customize a game to one's liking. Keep it up!
  6. BanicaSPraz
    BanicaSPraz
    • BANNED
    • 3 kudos
    Great mod.
    Currently using "Replaced with legendary money shards" version and I noticed an error in the tweakxl log:
    [2024-05-20 20:28:52.929] [info] Reading "CarryCapacityShardsReplaced\ep1_airdrop_loot.tweak"...
    [2024-05-20 20:28:52.939] [error] LootTables.Treasure_Airdrop_Loot.lootItems[5].playerPrereqID.nestedPrereqs[0]: Unknown base group AirDropFactPrereq.

    The mod is working, despite the error.
    So, the element with index 5, aka the 6th element cannot be found in that group. The 6th element is "Items.CapacityBoosterUncommon", which means that there is no uncommon carry capacity shards in the dogtown airdrops.
  7. Antisceptic
    Antisceptic
    • member
    • 0 kudos
    A suggestion:  Having a chance for a Perk Shard to drop instead.  

    An idea for another mod: Replacing Skill Shards for skills you have already maxed out to be replaced by Perk Shards.
    1. MZ3RO
      MZ3RO
      • supporter
      • 12 kudos
      Second this
  8. buckfossmods
    buckfossmods
    • member
    • 0 kudos
    Used v1.02 (22 Dec 2023) of 'Replaced With Epic Cyberware Capacity Shards'. Pretty sure I have everything installed right and no errors in the logs that I can tell, but airdrops still give carry capacity instead of max cyberware capacity.
    1. Pyrexo
      Pyrexo
      • premium
      • 13 kudos
      Apologies for the late reply.
      I've tried it out and it's still working for me. If you've installed everything correctly then perhaps the inventory for that airdrop chest was already generated?
      Is it just that one or do the other two main files also not work when you try them?
    2. buckfossmods
      buckfossmods
      • member
      • 0 kudos
      Hey no worries, I don't think the issue was your mod after all. Getting rid of TweakXL and re-installing it made me finally get a cyberware shard from an airdrop.
  9. Oldtowncrab
    Oldtowncrab
    • member
    • 0 kudos
    Is it fine to install this manually (extract to game folder)?
    1. Pyrexo
      Pyrexo
      • premium
      • 13 kudos
      Yes, definitely.
  10. Omno25
    Omno25
    • member
    • 9 kudos
    TweakXL.log - [error] LootTables.Treasure_Airdrop_Loot.lootItems[5].playerPrereqID.nestedPrereqs[0]:
    Unknown base group AirDropFactPrereq.

    I replaced AirDropFactPrereq with AirDropCWFactPrereq to fix the issue.
    1. Pyrexo
      Pyrexo
      • premium
      • 13 kudos
      Thanks, this must have been changed in 2.1.
      I've updated the two versions of the mod referencing that Prereq.