YOU CAN ONLY HAVE ONE VERSION OF THIS MOD INSTALLED.
Warnings This ONLY works for game version 2.02. It will not show up if you use another game version.
Also, I could not remove every single thing because, most of the time, the game uses it for something, an example of this are interactable items. So, if you put in a bug report about it, it will be ignored and claimed as Not a Bug.
There WILL BE places where there's still collision. I don't know how to remove this. Again, if you report this as a bug, it will be ignored and claimed as Not a Bug.
Want to support me? Consider supporting me by giving me a Ko-fi! OfficiallyJewls' Ko-Fi (https://ko-fi.com/officiallyjewls)
Update (02-22-2024) For those that don't wanna wait for this mod to be updated, PLEASE go to NightCitySins' Judy's Cabin Cleaned mod!
Update regarding version for 2.1 (12-14-2023) Since this mod relies on ArchiveXL to work, almost every time it updates, I need to update this mod. The only script to use to update this with is Python, which I have absolutely no idea how to use. A fellow modder is looking into it to help me, but for now, I'd need to remake the whole mod from scratch. Since CP77 is going to have a final update soon, I'm going to wait until it happens before updating this mod.
None of the versions currently work.
Any comments asking about the update will be hidden since I don't want to keep saying the same thing multiple times.
Hi! I dont have a question about the mod, do you know if theres a mod available that gives you the option to sleep at the lake house after the quest with Judy is finished? Id love to be able to just chill there :))
Hey there. I'm not sure why, but it appears that this mod no longer works. I uninstalled and re-installed with no luck. All the garbage and other things remain. I also received a message from someone trying to use my Xmas mod that is having the same problem. Any ideas?
Unless the game updated, then this mod should still work without a problem. There isn't a new mod that came out that affects the same area, is there? Maybe there's an incompatibility with another mod??
Just checked- it doesn't look like it's working for me, either. Weird. The game didn't update last I checked so I'm not too sure why it's not working. Either way, I'll update this mod sometime after 2.1 drops.
It really is bizarre. The game didn't update. I wonder how that could've happened. Anyway... thank you. I'll look for the new version after the new update. :)
This is because of the new version of the AXL. I had to completely redo the Judy's apartment. There is a script in discord for converting to a new version.
Hey hey. Just wanted to check in on this. I'm a bit confused by the solution provided by RipperMax. Is there something I should be doing on my end to get this mod working again?
Apparently there's currently only a problem with V2? The other two should be working like usual.
What RipperMax didn't mention is that to use the script, you need Python, which I have absolutely no idea how to use. I'm having a fellow modder who knows how to use it look into it, but for now I'm planning on remaking the whole mod once the final patch for Cyberpunk comes out. So it might take a while before this gets updated.
I haven't tried the no garbage version, but I do know that the V1 version is also NOT working. Thank you for the update. I'm sorry you have to redo it all. :( If there is anything I can do to help, let me know.
I apologize for not warning you, I also didn’t understand how to use that script, I just saw it on the discord server and decided to tell you, maybe you can do it. But it seems that it is no longer entirely relevant, since after update 2.1 some of my edits broke again (partially)
Yeah, every time archive xl updates, world edits need to be updated. I hope this can somehow be fixed one day so we don't have to keep updating them, but for now, I only see someone figuring an easy way to update or having to redo the whole thing.
How do you actually decorate with AMM? I know about the decor and how to position stuff, but how do you remove already present objects? I can select almost none of the items (chairs, bed, trash bags nears the lake etc.)
There's a mod called "Object Spawner". It allows to save your set-objects and load it back in for other game runs. It's like AMM but only a lot simpler to use if you're not just a screen archer.
I was doing some research about creating my own AMM decor preset, and I couldn't find information about how to delete furniture. I would love to gut the Dogtown apartment and decorate it. Would you mind giving me a tip on how deleting world items is possible? Can you do it through AMM, or does it need to be done via another program, like the creation kit? Anyway, thanks! Downloaded.
It's a mix of using WolvenKit and Blender. It's pretty simple to do, but you need to make sure you pay attention to what you're doing. I used a mix of this tutorial and this tutorial together. Good luck! :)
This is really great! Love this house! Any chance you can make the bed, couch and so on usable?
Or even go further and have this house as another player house option with the option of Judy being able to stay there. Might be worth it to work on this with deceptious.
Those are honestly great things to suggest, but I am nowhere near able to do anything like that. I mostly did this as a test to see if I can do it, I didn't plan on doing anything further with it.
If Deceptious would like to work with me in implementing my mod with a potential future mod of theirs, I'll happily work with them, but me implementing something like that is not on my radar whatsoever since I have absolutely no idea how to do it.
43 comments
This ONLY works for game version 2.02. It will not show up if you use another game version.
Also, I could not remove every single thing because, most of the time, the game uses it for something, an example of this are interactable items. So, if you put in a bug report about it, it will be ignored and claimed as Not a Bug.
There WILL BE places where there's still collision. I don't know how to remove this. Again, if you report this as a bug, it will be ignored and claimed as Not a Bug.
Want to support me? Consider supporting me by giving me a Ko-fi!
OfficiallyJewls' Ko-Fi
(https://ko-fi.com/officiallyjewls)
Update
(02-22-2024)
For those that don't wanna wait for this mod to be updated, PLEASE go to NightCitySins' Judy's Cabin Cleaned mod!
Update regarding version for 2.1
(12-14-2023)
Since this mod relies on ArchiveXL to work, almost every time it updates, I need to update this mod. The only script to use to update this with is Python, which I have absolutely no idea how to use. A fellow modder is looking into it to help me, but for now, I'd need to remake the whole mod from scratch. Since CP77 is going to have a final update soon, I'm going to wait until it happens before updating this mod.
None of the versions currently work.
Any comments asking about the update will be hidden since I don't want to keep saying the same thing multiple times.
Thank you for understanding.
What RipperMax didn't mention is that to use the script, you need Python, which I have absolutely no idea how to use. I'm having a fellow modder who knows how to use it look into it, but for now I'm planning on remaking the whole mod once the final patch for Cyberpunk comes out. So it might take a while before this gets updated.
It's like AMM but only a lot simpler to use if you're not just a screen archer.
Or even go further and have this house as another player house option with the option of Judy being able to stay there. Might be worth it to work on this with deceptious.
If Deceptious would like to work with me in implementing my mod with a potential future mod of theirs, I'll happily work with them, but me implementing something like that is not on my radar whatsoever since I have absolutely no idea how to do it.