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EGG

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x1EGG

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22 comments

  1. dagoose27
    dagoose27
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    is there any way to go into the code and increase knockback for cars?
  2. JohnnoirAtlas619
    JohnnoirAtlas619
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    Is there a way to isolate the no fall damage on only the quake, while falling without using the quake will still kill you?
  3. Ishootstuff
    Ishootstuff
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    love this for my unarmed gorilla build. only thing i need now is some mass/unmoveable/no ragdoll mod, I want cars to crash when they hit me and melee attacks to bounce off
  4. SmurfMartin2401
    SmurfMartin2401
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    which sandevestian is the one with Quake?
  5. coolrocker111
    coolrocker111
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    changelog please?
    1. coolrocker111
      coolrocker111
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      new code is neat af. dont need em after all. everything's laid out nice.
    2. x1EGG
      x1EGG
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      I am so bad with writing descriptions especially changelogs! But I'm gonna try to put some out. But most of my mods are pretty simple mods to have for fun. If I notice an error or someone tells me somethings wrong then I try to fix it.
  6. KyteDevlin
    KyteDevlin
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    If you get a chance, do you think it would be possible to do this same thing for savage sling? It is an already powerful ability, but I would like to see some of the extreme power that it could possess however comical. I think it would be a lot of fun.
  7. coolrocker111
    coolrocker111
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    So I've been testing this mod extensively, both with EGG's infinite jump & fall damage and without.
    The game will insta kill you if you try quake from too high, even if you have gradual fall damage or no death on falls. EGG's no fall damage instantly became a requirement. After quaking all kinds of vehicles from all kinds of heights and angles, it's safe to say the quake hitbox is weird, and not only that, but not all vehicles are coded to fly. 
    You have to quake just outside the perimeter of the car, not on the car and not even a couple of feet from it. Imagine a man getting out and standing at the door, that's where you're supposed to quake.
    But like I said, not all vehicles will fly. Some will blow up in one hit. Some will blow up and their carcass will fly away. Some don't even get off the ground but all their passengers die and their windows and body smash. I've found that npc and cop cars are less likely to fly, some not at all. Enemy cars though, they fly exactly like EGG has shown in their videos.
    TLDR; you gotta quake right next to it. you gotta make sure its an enemy vehicle. if its moving forward, don't quake in front of it (don't quake in opposition to its motion), quake behind it.

    Edit: found the sweet spot. just stand next to any vehicle, triple jump using yakuzadeso's triple jump mod and press L1/LB at the peak. boom it'll fly. I'm able to recreate their flying 100% of the time, by standing next to them in the direction of their motion and quaking at the peak of triple jump
    1. x1EGG
      x1EGG
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      I still have yet to do more tweaks to it. The tweaks I have now makes cars go flying but not all the time, you need to hit it at a right spot but sometimes even when you hit it randomly cars go flying like crazy. Im still trying to figure out the best tweaks. I have been swamp with work so I dont have much time to spend on it. This weekend for sure ill have some time.
    2. coolrocker111
      coolrocker111
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      No worries mate. I commented for the benefit of all who want to use this mod. Wasn't trying to say something to you indirectly 😅.
  8. rolas121
    rolas121
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    how do I know if it's working? Once  I use quake cars do not fly as high as in your video. Any advice?
    1. x1EGG
      x1EGG
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      I have videos up of using the cyberware that slows time down. If you watch the video youll see how i was able to do it.
    2. rolas121
      rolas121
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      I use same cyberware, but cars barely lift. Almost or exactly like game version of quake.
    3. ryansongg
      ryansongg
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      think you need to do quake from a higher height according to the game mechanics.  notice in his video he has a mod that lets him double jump indefinitely.  would it be possible to alter the quake damage to be max when at ground level or from lower heights?
    4. x1EGG
      x1EGG
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      I havent had much time this week to work on it more but this weekend ill have more time. Been swamp with work and stressing a lot. I try to play but its hard with a headache! Ill for sure get on it this weekend!!
  9. ryansongg
    ryansongg
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    another great mod.

    Is it possible to modify the quake damage to be max ,even when on ground level, instead of having to come from a very tall height? I want to be able to splatter enemies with quake, but still on the ground lol.  if not, all good!
  10. zzzzcmx
    zzzzcmx
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    Sorry to ask but how do you get those vehicles went flying like that?
    1. x1EGG
      x1EGG
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      The cyberware that slows down time. If you watch the video on this mod page you'll see how they fly up!