Please try to keep the bug reports in the BUGS tab thanks! I have done some quick testing and the mod seems to be working fine for version 2.1
Weapons should be available from all gunsmiths in Watson and blueprints from Wilson.
EDIT: thank you for all the kind words :)
For those who simply want to add them via CET Weapons: Items.Preset_Wormhole_common Items.Preset_Wormhole_uncommon Items.Preset_Wormhole_rare Items.Preset_Wormhole_epic Items.Preset_Wormhole_legendary Items.Preset_Wormhole_legendaryplus Items.Preset_Wormhole_legendaryplusplus
If you suffered from the vendor crash issue and are using my other gun mods you should update them in addition to this one in order to fix the crashing issue
I have done some quick testing and the mod seems to be working fine for version 2.1
Hi, a lot of other mods that add standalone guns to the game do not have the aspect of adding the weapon to enemies and or npcs. Could you help by telling what file and code adds the guns to the enemies randomly?
You should take a look at the Wormhole_NPC.yaml file found under r6/tweaks/DarraWormhole. It lists some npc only stats for the gun and has the stuff that actually adds it to the weapon pools certain enemies spawn with. The npc only stats are added to the gun in the main file Wormhole.yaml.
I've been running the WTNC/Thing modlist recently and using smart weapons in this playthrough for the first time since 2.0. Only just realized that the DR-10 Wormhole wasn't a 2.0 vanilla addition, but that it was created by you and included in the modlist. Aside from it being one of my favorite weapons in the game - it's been my go-to in almost every firefight since I got and modded a Tier 5++ version - I wanted to thank you for your incredible work on this mod and how well it fits into the world. Even with the rebalance, it's a fun, amazing gun. Thank you.
I love this gun so much!!! And I love how it has crafting specs and drops from loot as well. AMAZING. Please make more like this! Any way it can be edited so I can attach a silencer to it? (not make the gun with a silencer), just leave the mod slot open so I can attach it. I use the standard "equip any attachment" mod.
Bonjour, je n'arrive pas à faire fonctionner ce mod. Premièrement, je ne trouve pas les plans. Deuxièmement, lorsque j'essaie de saisir les commandes via CET, cela ne fonctionne pas non plus. Avez-vous une solution? Pour information, je l'ai téléchargé via Vortex.
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I have done some quick testing and the mod seems to be working fine for version 2.1
Weapons should be available from all gunsmiths in Watson and blueprints from Wilson.
EDIT: thank you for all the kind words :)
For those who simply want to add them via CET
Weapons:
Items.Preset_Wormhole_common
Items.Preset_Wormhole_uncommon
Items.Preset_Wormhole_rare
Items.Preset_Wormhole_epic
Items.Preset_Wormhole_legendary
Items.Preset_Wormhole_legendaryplus
Items.Preset_Wormhole_legendaryplusplus
Crafting Recipes
Items.CommonWormholeRecipe
Items.UncommonWormholeRecipe
Items.RareWormholeRecipe
Items.EpicWormholeRecipe
Items.LegendaryWormholeRecipe
Items.LegendaryPlusWormholeRecipe
Items.LegendaryPlusPlusWormholeRecipe
If you suffered from the vendor crash issue and are using my other gun mods you should update them in addition to this one in order to fix the crashing issue
I have done some quick testing and the mod seems to be working fine for version 2.1
I cant seem to find the weapon on wilson. ive downloead vortex and installed by using it also. the weapon just doesnt show in seller.
AMAZING. Please make more like this!
Any way it can be edited so I can attach a silencer to it? (not make the gun with a silencer), just leave the mod slot open so I can attach it. I use the standard "equip any attachment" mod.
My blueprints do also go up to legendary++ quality unlike vanilla weapon blueprints.