Cyberpunk 2077

File information

Last updated

Original upload

Created by

CyanideX

Uploaded by

theCyanideX

Virus scan

Safe to use

208 comments

  1. Dogemods666
    Dogemods666
    • premium
    • 21 kudos
    Locked
    Sticky
    SEX
    BEGONE
  2. kafkasniffer
    kafkasniffer
    • member
    • 0 kudos
    Locked
    Sticky
    DOES THE GUI BASIC REMOVE COMBAT MUSIC AS WELL ? WHY NO ISNTRUCTIONS AND DOESNT TELL IF WE NEED ONLY ONE FILE
    1. theCyanideX
      theCyanideX
      • premium
      • 1,366 kudos
      DOES THE GUI BASIC REMOVE COMBAT MUSIC AS WELL ? WHY NO ISNTRUCTIONS AND DOESNT TELL IF WE NEED ONLY ONE FILE    kafkasniffer, 2024

      For once, JUST ONCE, I would love to see someone actually read file descriptions.



      It's just mind boggling that you could get as far as the files tab and somehow between the action of clicking the tab and looking at the files, your reading ability vanished.

      PS: It's REDmod, too, so please don't complain about it not working unless you've looked into proper installation of REDmod files.
  3. OmarComin410
    OmarComin410
    • member
    • 1 kudos
    SFX Begone - GUI Full = ESSENTIAL!! God that s#*! was so annoying when you Alt+Tab out to do something else or just when you wanna read lore. Thanks alot
  4. Chris346logo
    Chris346logo
    • premium
    • 0 kudos
    Basic no longer working
    1. theCyanideX
      theCyanideX
      • premium
      • 1,366 kudos
      Yes, it is. Just reinstall and redeploy. Sometimes it disables itself when you change or add mods, requiring a new redeployment (yay Redmod).
    2. Chris346logo
      Chris346logo
      • premium
      • 0 kudos
      You were right lmao
    3. theCyanideX
      theCyanideX
      • premium
      • 1,366 kudos
      Redmods are so finicky. 😅
    4. Begun27
      Begun27
      • supporter
      • 3 kudos
      Should I reinstall the mod or Cyberpunk? Also, I'd like to ask if there's a way that I can only mute the sound when someone starts to detect me. I mostly play stealth (that's why I came to your mod), but when the enemy looks just a little at you, the eye appears, and starts playing very loud music, TURURURMMMM TRUURMRMRMMM
  5. Begun27
    Begun27
    • supporter
    • 3 kudos
    GUI: FULL 

    What exactly is shards UI?
    When you say loading screen, you mean the girl talking? example the part where she talkes about "Kujira, Whale in japanese"?     Answer: No

    OH! the full doesn't include combat music as well, I thought by "Full" it was all features, will download it then!
  6. Toranaado
    Toranaado
    • supporter
    • 0 kudos
    Any chance of removing the Scanner hum? 🙏
  7. 77cats
    77cats
    • premium
    • 5 kudos
    I should have tried this earlier: the hum in the menu (paused) always annoyed me as it stays in the background during ALT-TAB, and I now realise that I hated reading shards because of that stupid noise.

    This makes the game more pleasant, thanks!
  8. J93Olsen
    J93Olsen
    • member
    • 0 kudos
    Can you mute shard ''presentation''?  Like during The Heist or Ghost Town players character put on shard on neck, and the presentation sfx is annoying, if you don't want want to or don't have the time, that's ok, I just mute SFX from the settings.
  9. Bigness99
    Bigness99
    • member
    • 0 kudos
    Tried Several versions now, cuts out the audio fine but wheres the GUI?
    1. theCyanideX
      theCyanideX
      • premium
      • 1,366 kudos
      There is no GUI for this mod. This removes some of the sounds from the GUI such as scrolling and buzzing.
    2. Bigness99
      Bigness99
      • member
      • 0 kudos
      Makes sense now
  10. jaketheartist
    jaketheartist
    • supporter
    • 0 kudos
    Hello, thank you for sharing all of your mods! I use quite a few of them, they really boost my immersion. I'm curious, does the "& more" in the full version include muting the zoom sounds from zooming in and out with your scanner or otherwise? Mine have disappeared, and I'm just checking to make sure it's a feature from this mod and not a bug or incompatibility from all the other mods I've installed! Thank you again
  11. Wreck3rr
    Wreck3rr
    • member
    • 0 kudos
    Big fan of your mods. Using almost all of em. But can you please make a non-redmod version of this? Thanks
    1. theCyanideX
      theCyanideX
      • premium
      • 1,366 kudos
      Sorry, no. I don’t have interest in creating a legacy version since it’s significantly more time consuming and I have so many other projects that need to be completed. REDmod works perfectly, all you need to do is deploy once.
    2. Wreck3rr
      Wreck3rr
      • member
      • 0 kudos
      Understandable. I have installed REDMod, followed the instructions and it works perfectly. Thank You!

      FYI for anyone who wants to skip Red launcher after installing and deploying this mod,
      simply add the following launch parameters in your launcher for this game. Goodluck!

      --launcher-skip -modded
    3. theCyanideX
      theCyanideX
      • premium
      • 1,366 kudos
      After deploying once with Red launcher, you don't need to use it again and can feel free to use your other default launch method. It's only once you add or remove mods that you need to redeploy. 
    4. Wreck3rr
      Wreck3rr
      • member
      • 0 kudos
      Yes, but that is for people who aren't trying to skip Red launcher.

      Red launcher won't load mods if you're only using "--launcher-skip" as launch parameters.
      It will only load mods when you add "-modded" to the launch parameters.
      Again, this is for people who want to skip Red launcher and want it to launch the game with Red mods active at the same time.
    5. merylisk
      merylisk
      • premium
      • 3 kudos
      Where/how exactly do we add this? In Steam under launch options? Does it still work if you don't launch the game through Steam?
  12. AlphaRomero
    AlphaRomero
    • member
    • 1 kudos
    SFXBegone - Combat Music bug has been fixed.

    Completely unrelated way to detect a notorious *vanilla* main quest progress blocking bug.
    Spoiler:  
    Show
    Some of you may know the Afterlife is sometimes bugged, blocking you from progressing the main quest and requiring you to start a new game (I know of no official fix for that Vanilla bug). The first time you gain access to the afterlife (just before the *big* meeting, before The Heist), you can walk over to Rogue's booth. The guard is standing there as he should be, and behind him to the left is the ending portion of the L couch you eventually get to sit on. There is also a metal wheeled shelf.

    The next part can potentially be a bit confusing. But essentially there will or will not be an extra piece of the couch. If the extra piece of couch is there (no gap between couch and metal shelf), your save is bugged and you will not be able to talk to Rogue to progress the main quest, after The Heist. if the extra piece of the couch is not (there will be a visible gap between the couch and the metal shelf), then you're good. As far as I know the bug still exists in Vanilla, I've had it twice so far. And a possible solution I haven't tested, is one of those noclip mods that allow you to... well clip through the invisible barrier.