here i would just open AMM, highlight the door and delete the door, then able to go through. i assume this does the same thing but with a dedicated hotkey. ..sometimes there will be a void behind the door so i would try to spawn a wall in front to fix it lol. (reloading fixes it btw)
edit: several months later i am not able to do this with AMM anymore, not sure why.
Confirmed working on 2.11. Thanks for the mod! It opens doors that I cannot open with Open Sesame :D However there are still doors and hatches that cannot be opened with either of the mods. From my observation, these mostly appear after completing a mission as a way of blocking your way back into areas of those missions.
Thank god i ready everything, i was prepared to put the hotkey the same as we use to open the normal doors... Would be a hell of a ride to find out the reason the save would bug xD
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edit: several months later i am not able to do this with AMM anymore, not sure why.
https://www.nexusmods.com/cyberpunk2077/mods/790
However there are still doors and hatches that cannot be opened with either of the mods. From my observation, these mostly appear after completing a mission as a way of blocking your way back into areas of those missions.