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bloodaxis

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bloodaxis

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120 comments

  1. bloodaxis
    bloodaxis
    • premium
    • 21 kudos
    Locked
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    This hasn't been updated for the newest version, so your mileage may vary, seems like it's broken for now. Will be a while before I update mods for my install of Cyberpunk and fix this one.
  2. zgzl070713
    zgzl070713
    • member
    • 0 kudos
    There is always only one entry
    1. guo1181308130
      guo1181308130
      • member
      • 0 kudos
      我也是,你解决这个问题了吗?
    2. guo1181308130
      guo1181308130
      • member
      • 0 kudos
      我也就一个词条,不是MOD冲突,你解决没?
    3. zgzl070713
      zgzl070713
      • member
      • 0 kudos
      不,即使我只使用这个 mod 也没有效果
    4. erostockin
      erostockin
      • member
      • 0 kudos
      same problem
  3. deleted48207538
    deleted48207538
    • account closed
    • 4 kudos
    Partial fix:

    Spoiler:  
    Show

    cet code:
    CWRandomMax = {
        description = "Cyberware Max Random Stat"
    }

    function CWRandomMax:new()

        registerForEvent("onInit", function()
            if TweakDB:GetFlat("CyberwareRandom.Max") ~= true then
                TweakDB:SetFlat("CyberwareRandom.Max", true)
                TweakDB:SetFlat("Modifiers.HealthRandom.min", TweakDB:GetFlat("Modifiers.HealthRandom.max"))
                TweakDB:SetFlat("Modifiers.ArmorRandom.min", TweakDB:GetFlat("Modifiers.ArmorRandom.max"))
                TweakDB:SetFlat("Modifiers.CarryCapacityRandom.min", TweakDB:GetFlat("Modifiers.CarryCapacityRandom.max"))
                TweakDB:SetFlat("Modifiers.MeleeResistanceRandom.min", TweakDB:GetFlat("Modifiers.MeleeResistanceRandom.max"))
                TweakDB:SetFlat("Modifiers.StealthHitDamageBonusRandom.min", TweakDB:GetFlat("Modifiers.StealthHitDamageBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.MeleeDamagePercentBonusRandom.min", TweakDB:GetFlat("Modifiers.MeleeDamagePercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.ReloadSpeedPercentBonusRandom.min", TweakDB:GetFlat("Modifiers.ReloadSpeedPercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.HealingItemsEffectPercentBonusRandom.min", TweakDB:GetFlat("Modifiers.HealingItemsEffectPercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.HealthRegenPercentRandom.min", TweakDB:GetFlat("Modifiers.HealthRegenPercentRandom.max"))
                TweakDB:SetFlat("Modifiers.ExplosionDamagePercentBonusRandom.min", TweakDB:GetFlat("Modifiers.ExplosionDamagePercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.ExplosionResistanceRandom.min", TweakDB:GetFlat("Modifiers.ExplosionResistanceRandom.max"))
                TweakDB:SetFlat("Modifiers.BonusQuickHackDamageRandom.min", TweakDB:GetFlat("Modifiers.BonusQuickHackDamageRandom.max"))
                TweakDB:SetFlat("Modifiers.HealingItemsChargesRegenMultRandom.min", TweakDB:GetFlat("Modifiers.HealingItemsChargesRegenMultRandom.max"))
                TweakDB:SetFlat("Modifiers.RecoilPercentBonusRandom.min", TweakDB:GetFlat("Modifiers.RecoilPercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.DamageOverTimeResistanceRandom.min", TweakDB:GetFlat("Modifiers.DamageOverTimeResistanceRandom.max"))
                TweakDB:SetFlat("Modifiers.RamOnKillRandom.min", TweakDB:GetFlat("Modifiers.RamOnKillRandom.max"))
                TweakDB:SetFlat("Modifiers.BonusRicochetDamageRandom.min", TweakDB:GetFlat("Modifiers.BonusRicochetDamageRandom.max"))
                TweakDB:SetFlat("Modifiers.GrenadesChargesRegenMultRandom.min", TweakDB:GetFlat("Modifiers.GrenadesChargesRegenMultRandom.max"))
                TweakDB:SetFlat("Modifiers.ADSSpeedPercentBonusRandom.min", TweakDB:GetFlat("Modifiers.ADSSpeedPercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.HeadshotDamageMultiplierRandom.min", TweakDB:GetFlat("Modifiers.HeadshotDamageMultiplierRandom.max"))
                TweakDB:SetFlat("Modifiers.VisibilityReductionRandom.min", TweakDB:GetFlat("Modifiers.VisibilityReductionRandom.max"))
                TweakDB:SetFlat("Modifiers.DamageOverTimePercentBonusRandom.min", TweakDB:GetFlat("Modifiers.DamageOverTimePercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.CritChanceRandom.min", TweakDB:GetFlat("Modifiers.CritChanceRandom.max"))
                TweakDB:SetFlat("Modifiers.CritDamageRandom.min", TweakDB:GetFlat("Modifiers.CritDamageRandom.max"))
                TweakDB:SetFlat("Modifiers.MitigationChanceRandom.min", TweakDB:GetFlat("Modifiers.MitigationChanceRandom.max"))
                TweakDB:SetFlat("Modifiers.MitigationStrengthRandom.min", TweakDB:GetFlat("Modifiers.MitigationStrengthRandom.max"))
                TweakDB:SetFlat("Modifiers.BonusPercentDamageToEnemiesBelowHalfHealthRandom.min", TweakDB:GetFlat("Modifiers.BonusPercentDamageToEnemiesBelowHalfHealthRandom.max"))
                TweakDB:SetFlat("Modifiers.BonusPercentDamageToEnemiesAtFullHealthRandom.min", TweakDB:GetFlat("Modifiers.BonusPercentDamageToEnemiesAtFullHealthRandom.max"))
                TweakDB:SetFlat("Modifiers.PercentDamageReductionFromPoisonedEnemiesRandom.min", TweakDB:GetFlat("Modifiers.PercentDamageReductionFromPoisonedEnemiesRandom.max"))
                TweakDB:SetFlat("Modifiers.DodgeStaminaCostReductionRandom.min", TweakDB:GetFlat("Modifiers.DodgeStaminaCostReductionRandom.max"))
                TweakDB:SetFlat("Modifiers.ChemicalDamagePercentBonusRandom.min", TweakDB:GetFlat("Modifiers.ChemicalDamagePercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.ThermalDamagePercentBonusRandom.min", TweakDB:GetFlat("Modifiers.ThermalDamagePercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.ElectricDamagePercentBonusRandom.min", TweakDB:GetFlat("Modifiers.ElectricDamagePercentBonusRandom.max"))
                TweakDB:SetFlat("Modifiers.HealOnKillingBleedingTargetRandom.min", TweakDB:GetFlat("Modifiers.HealOnKillingBleedingTargetRandom.max"))
                TweakDB:SetFlat("Modifiers.BonusCritChanceVsElectrocutedEnemiesRandom.min", TweakDB:GetFlat("Modifiers.BonusCritChanceVsElectrocutedEnemiesRandom.max"))
                TweakDB:SetFlat("Modifiers.BonusPercentDamageVsBurningEnemiesRandom.min", TweakDB:GetFlat("Modifiers.BonusPercentDamageVsBurningEnemiesRandom.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline1.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline1.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline2.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline2.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline3.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline3.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline4.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline4.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline5.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline5.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline6.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline6.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline7.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline7.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline8.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline8.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline9.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline9.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline10.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline10.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline11.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline11.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline12.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline12.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline13.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline13.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline14.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline14.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline15.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline15.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline16.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline16.max"))
                TweakDB:SetFlat("ModifierGroups.GenericCyberwareVariantModifiers_inline17.min", TweakDB:GetFlat("Modifiers.GenericCyberwareVariantModifiers_inline17.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline1.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline1.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline2.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline2.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline3.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline3.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline4.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline4.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline5.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline5.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline6.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline6.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline7.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline7.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline8.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline8.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline9.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline9.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline10.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline10.max"))
                TweakDB:SetFlat("ModifierGroups.SimpleCyberwareVariantModifiers_inline11.min", TweakDB:GetFlat("Modifiers.SimpleCyberwareVariantModifiers_inline11.max"))
            end
        end)
    end

    return CWRandomMax:new()

    tweakxl code:
    # comment or delete the stats you want to KEEP

    ModifierGroups.TransferCyberwareModifiersToItem.statModifiers:
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline0 # health
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline1 # armor
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline2 # carry cap
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline3 # melee resist
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline4 # stealth dmg
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline5 # melee dmg
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline6 # health regen
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline7 # healing effect
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline8 # reload
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline9 # explosion resist
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline10 # qh dmg
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline11 # mitigation chance
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline12 # mitigation strength
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline13 # healing charge regen
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline14 # explosion dmg
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline15 # recoil
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline16 # dmg-over-time resist
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline17 # headshot dmg
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline18 # ram-on-kill
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline19 # ricochet dmg
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline20 # grenade charge regen
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline21 # ads
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline22 # visibility
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline23 # dmg-over-time
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline24 # crit chance
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline25 # crit dmg
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline26 # dmg half health npc
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline27 # dmg full health npc
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline28 # poison npc dmg red
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline29 # dodge stamina red
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline30 # chem dmg red
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline31 # thermal dmg
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline32 # electrical dmg
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline33 # heal-on-kill
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline34 # crit chance vs electrocuted npc
      - !remove ModifierGroups.TransferCyberwareModifiersToItem_inline35 # dmg vs burning npc

    ModifierGroups.GenericCyberwareVariantModifiers.statModifiers:
      - !remove Modifiers.Armor
      - !remove Modifiers.Health
      - !remove Modifiers.CarryCapacity
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline1 # explosion dmg red
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline2 # melee dmg red
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline3 # bleed app rate
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline4 # burn app rate
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline5 # poison app rate
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline6 # electrocute app rate
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline7 #crit chance
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline8 # crit dmg
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline9 # mitigation chance
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline10 # dmg against boss
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline11 # max speed
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline12 # qh cooldown
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline13 # physical dmg
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline14 # thermal dmg
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline15 # electrical dmg
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline16 # chemical dmg
      - !remove ModifierGroups.GenericCyberwareVariantModifiers_inline17 # headshot dmg

    ModifierGroups.SimpleCyberwareVariantModifiers.statModifiers:
      - !remove Modifiers.Armor
      - !remove Modifiers.Health
      - !remove Modifiers.CarryCapacity
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline1 # melee dmg red
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline2 # bleed app rate
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline3 # burn app rate
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline4 # poison app rate
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline5 # electrocute app rate
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline6 # max speed
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline7 # physical dmg
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline8 # thermal dmg
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline9 # electrical dmg
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline10 # chemical dmg
      - !remove ModifierGroups.SimpleCyberwareVariantModifiers_inline11 # headshot dmg

    ModifierGroups.AdvancedCyberwareModifiers.statModifiers:
      - !remove Modifiers.HealthRandom
      - !remove Modifiers.ArmorRandom
      - !remove Modifiers.CarryCapacityRandom
      - !remove Modifiers.MeleeResistanceRandom
      - !remove Modifiers.StealthHitDamageBonusRandom
      - !remove Modifiers.MeleeDamagePercentBonusRandom
      - !remove Modifiers.ReloadSpeedPercentBonusRandom
      - !remove Modifiers.HealingItemsEffectPercentBonusRandom
      - !remove Modifiers.HealthRegenPercentRandom
      - !remove Modifiers.ExplosionDamagePercentBonusRandom
      - !remove Modifiers.ExplosionResistanceRandom
      - !remove Modifiers.BonusQuickHackDamageRandom
      - !remove Modifiers.HealingItemsChargesRegenMultRandom
      - !remove Modifiers.RecoilPercentBonusRandom
      - !remove Modifiers.DamageOverTimeResistanceRandom
      - !remove Modifiers.RamOnKillRandom
      - !remove Modifiers.BonusRicochetDamageRandom
      - !remove Modifiers.GrenadesChargesRegenMultRandom
      - !remove Modifiers.ADSSpeedPercentBonusRandom
      - !remove Modifiers.HeadshotDamageMultiplierRandom
      - !remove Modifiers.VisibilityReductionRandom
      - !remove Modifiers.DamageOverTimePercentBonusRandom

    ModifierGroups.AdvancedCyberwareModifiersDriverUpdate.statModifiers:
      - !remove Modifiers.HealthRandom
      - !remove Modifiers.ArmorRandom
      - !remove Modifiers.CarryCapacityRandom
      - !remove Modifiers.MeleeResistanceRandom
      - !remove Modifiers.StealthHitDamageBonusRandom
      - !remove Modifiers.MeleeDamagePercentBonusRandom
      - !remove Modifiers.ReloadSpeedPercentBonusRandom
      - !remove Modifiers.HealingItemsEffectPercentBonusRandom
      - !remove Modifiers.HealthRegenPercentRandom
      - !remove Modifiers.ExplosionDamagePercentBonusRandom
      - !remove Modifiers.ExplosionResistanceRandom
      - !remove Modifiers.BonusQuickHackDamageRandom
      - !remove Modifiers.HealingItemsChargesRegenMultRandom
      - !remove Modifiers.RecoilPercentBonusRandom
      - !remove Modifiers.DamageOverTimeResistanceRandom
      - !remove Modifiers.RamOnKillRandom
      - !remove Modifiers.BonusRicochetDamageRandom
      - !remove Modifiers.GrenadesChargesRegenMultRandom
      - !remove Modifiers.ADSSpeedPercentBonusRandom
      - !remove Modifiers.HeadshotDamageMultiplierRandom
      - !remove Modifiers.VisibilityReductionRandom
      - !remove Modifiers.DamageOverTimePercentBonusRandom
      - !remove Modifiers.HealthToggle
      - !remove Modifiers.ArmorToggle
      - !remove Modifiers.CarryCapacityToggle
      - !remove Modifiers.MeleeResistanceToggle
      - !remove Modifiers.StealthHitDamageBonusToggle
      - !remove Modifiers.MeleeDamagePercentBonusToggle
      - !remove Modifiers.ReloadSpeedPercentBonusToggle
      - !remove Modifiers.HealingItemsEffectPercentBonusToggle
      - !remove Modifiers.HealthRegenPercentToggle
      - !remove Modifiers.ExplosionDamagePercentBonusToggle
      - !remove Modifiers.ExplosionResistanceToggle
      - !remove Modifiers.BonusQuickHackDamageToggle
      - !remove Modifiers.HealingItemsChargesRegenMultToggle
      - !remove Modifiers.RecoilPercentBonusToggle
      - !remove Modifiers.DamageOverTimeResistanceToggle
      - !remove Modifiers.RamOnKillToggle
      - !remove Modifiers.BonusRicochetDamageToggle
      - !remove Modifiers.GrenadesChargesRegenMultToggle
      - !remove Modifiers.ADSSpeedPercentBonusToggle
      - !remove Modifiers.HeadshotDamageMultiplierToggle
      - !remove Modifiers.VisibilityReductionToggle
      - !remove Modifiers.DamageOverTimePercentBonusToggle

    ModifierGroups.BodyCyberwareAdvanced.statModifiers:
      - !remove Modifiers.Health
      - !remove Modifiers.CarryCapacity
      - !remove Modifiers.HealthRegen
      - !remove Modifiers.ExplosionResistance
      - !remove Modifiers.MeleeResistance
      - !remove Modifiers.HealthBoost
      - !remove Modifiers.CarryCapacityBoost
      - !remove Modifiers.HealthRegenBoost
      - !remove Modifiers.ExplosionResistanceBoost
      - !remove Modifiers.MeleeResistanceBoost
      - !remove Modifiers.ThermalResistance
      - !remove Modifiers.ChemicalResistance
      - !remove Modifiers.ThermalResistanceBoost
      - !remove Modifiers.ChemicalResistanceBoost

    ModifierGroups.BodyCyberwareAdvancedDriverUpdate.statModifiers:
      - !remove Modifiers.ThermalResistance
      - !remove Modifiers.ChemicalResistance
      - !remove Modifiers.ThermalResistanceBoost
      - !remove Modifiers.ChemicalResistanceBoost
      - !remove Modifiers.ThermalResistanceToggle
      - !remove Modifiers.ChemicalResistanceToggle

    ModifierGroups.BodyCyberwareSimple.statModifiers:
      - !remove Modifiers.Health
      - !remove Modifiers.CarryCapacity
      - !remove Modifiers.HealthRegen
      - !remove Modifiers.ExplosionResistance
      - !remove Modifiers.MeleeResistance
      - !remove Modifiers.HealthBoost
      - !remove Modifiers.CarryCapacityBoost
      - !remove Modifiers.HealthRegenBoost
      - !remove Modifiers.ExplosionResistanceBoost
      - !remove Modifiers.MeleeResistanceBoost

    ModifierGroups.BodyCyberwareSpecialized.statModifiers:
      - !remove Modifiers.PoisonedApplicationRate
      - !remove Modifiers.BurningApplicationRate
      - !remove Modifiers.ThermalDamage
      - !remove Modifiers.ChemicalDamage
      - !remove Modifiers.PoisonedApplicationRateBoost
      - !remove Modifiers.BurningApplicationRateBoost
      - !remove Modifiers.ThermalDamageBoost
      - !remove Modifiers.ChemicalDamageBoost

    ModifierGroups.CoolCyberwareAdvanced.statModifiers:
      - !remove Modifiers.MitigationChance
      - !remove Modifiers.ThermalResistance
      - !remove Modifiers.ElectricResistance
      - !remove Modifiers.ChemicalResistance
      - !remove Modifiers.HeadshotDamageMultiplier
      - !remove Modifiers.MitigationChanceBoost
      - !remove Modifiers.ThermalResistanceBoost
      - !remove Modifiers.ElectricResistanceBoost
      - !remove Modifiers.ChemicalResistanceBoost
      - !remove Modifiers.HeadshotDamageMultiplierBoost

    ModifierGroups.CoolCyberwareAdvancedDriverUpdate.statModifiers:
      - !remove Modifiers.MitigationChance
      - !remove Modifiers.ThermalResistance
      - !remove Modifiers.ElectricResistance
      - !remove Modifiers.ChemicalResistance
      - !remove Modifiers.HeadshotDamageMultiplier
      - !remove Modifiers.MitigationChanceBoost
      - !remove Modifiers.ThermalResistanceBoost
      - !remove Modifiers.ElectricResistanceBoost
      - !remove Modifiers.ChemicalResistanceBoost
      - !remove Modifiers.HeadshotDamageMultiplierBoost
      - !remove Modifiers.MitigationChanceToggle
      - !remove Modifiers.ThermalResistanceToggle
      - !remove Modifiers.ElectricResistanceToggle
      - !remove Modifiers.ChemicalResistanceToggle
      - !remove Modifiers.HeadshotDamageMultiplierToggle

    ModifierGroups.CoolCyberwareSimple.statModifiers:
      - !remove Modifiers.HealthRegen
      - !remove Modifiers.StealthHitDamageBonus
      - !remove Modifiers.BonusDamageAgainstBosses
      - !remove Modifiers.HealthRegenBoost
      - !remove Modifiers.StealthHitDamageBonusBoost
      - !remove Modifiers.BonusDamageAgainstBossesBoost

    ModifierGroups.CoolCyberwareSpecialized.statModifiers:
      - !remove Modifiers.CritChance
      - !remove Modifiers.CritDamage
      - !remove Modifiers.PoisonedApplicationRate
      - !remove Modifiers.BleedingApplicationRate
      - !remove Modifiers.PhysicalDamage
      - !remove Modifiers.ChemicalDamage
      - !remove Modifiers.CritChanceBoost
      - !remove Modifiers.CritDamageBoost
      - !remove Modifiers.PoisonedApplicationRateBoost
      - !remove Modifiers.BleedingApplicationRateBoost
      - !remove Modifiers.PhysicalDamageBoost
      - !remove Modifiers.ChemicalDamageBoost

    ModifierGroups.CyberwareModifierBoosts.statModifiers:
      - !remove Modifiers.HealthBoost
      - !remove Modifiers.ArmorBoost
      - !remove Modifiers.CarryCapacityBoost
      - !remove Modifiers.MeleeResistanceBoost
      - !remove Modifiers.StealthHitDamageBonusBoost
      - !remove Modifiers.MeleeDamagePercentBonusBoost
      - !remove Modifiers.ReloadSpeedPercentBonusBoost
      - !remove Modifiers.HealingItemsEffectPercentBonusBoost
      - !remove Modifiers.HealthRegenPercentBoost
      - !remove Modifiers.ExplosionDamagePercentBonusBoost
      - !remove Modifiers.ExplosionResistanceBoost
      - !remove Modifiers.BonusQuickHackDamageBoost
      - !remove Modifiers.MitigationChanceBoost
      - !remove Modifiers.HealingItemsChargesRegenMultBoost
      - !remove Modifiers.RecoilPercentBonusBoost
      - !remove Modifiers.DamageOverTimeResistanceBoost
      - !remove Modifiers.RamOnKillBoost
      - !remove Modifiers.BonusRicochetDamageBoost
      - !remove Modifiers.GrenadesChargesRegenMultBoost
      - !remove Modifiers.ADSSpeedPercentBonusBoost
      - !remove Modifiers.HeadshotDamageMultiplierBoost
      - !remove Modifiers.VisibilityReductionBoost
      - !remove Modifiers.DamageOverTimePercentBonusBoost
      - !remove Modifiers.CritChanceBoost
      - !remove Modifiers.CritDamageBoost
      - !remove Modifiers.MitigationStrengthBoost
      - !remove Modifiers.BonusPercentDamageToEnemiesBelowHalfHealthBoost
      - !remove Modifiers.BonusPercentDamageToEnemiesAtFullHealthBoost
      - !remove Modifiers.PercentDamageReductionFromPoisonedEnemiesBoost
      - !remove Modifiers.DodgeStaminaCostReductionBoost
      - !remove Modifiers.ChemicalDamagePercentBonusBoost
      - !remove Modifiers.ThermalDamagePercentBonusBoost
      - !remove Modifiers.ElectricDamagePercentBonusBoost
      - !remove Modifiers.HealOnKillingBleedingTargetBoost
      - !remove Modifiers.BonusCritChanceVsElectrocutedEnemiesBoost
      - !remove Modifiers.BonusPercentDamageVsBurningEnemiesBoost

    ModifierGroups.IntelligenceCyberwareAdvanced.statModifiers:
      - !remove Modifiers.QuickhackResistance
      - !remove Modifiers.QuickhacksCooldownReduction
      - !remove Modifiers.DurationBonusQuickhack
      - !remove Modifiers.MechResistance
      - !remove Modifiers.QuickhackResistanceBoost
      - !remove Modifiers.QuickhacksCooldownReductionBoost
      - !remove Modifiers.DurationBonusQuickhackBoost
      - !remove Modifiers.MechResistanceBoost

    ModifierGroups.IntelligenceCyberwareAdvancedDriverUpdate.statModifiers:
      - !remove Modifiers.QuickhackResistance
      - !remove Modifiers.QuickhacksCooldownReduction
      - !remove Modifiers.DurationBonusQuickhack
      - !remove Modifiers.MechResistance
      - !remove Modifiers.QuickhackResistanceBoost
      - !remove Modifiers.QuickhacksCooldownReductionBoost
      - !remove Modifiers.DurationBonusQuickhackBoost
      - !remove Modifiers.MechResistanceBoost
      - !remove Modifiers.QuickhackResistanceToggle
      - !remove Modifiers.QuickhacksCooldownReductionToggle
      - !remove Modifiers.DurationBonusQuickhackToggle
      - !remove Modifiers.MechResistanceToggle

    ModifierGroups.IntelligenceCyberwareSimple.statModifiers:
      - !remove Modifiers.BonusDamageAgainstBosses
      - !remove Modifiers.BonusQuickHackDamage
      - !remove Modifiers.BonusDamageAgainstBossesBoost
      - !remove Modifiers.BonusQuickHackDamageBoost

    ModifierGroups.IntelligenceCyberwareSpecialized.statModifiers:
      - !remove Modifiers.CritChance
      - !remove Modifiers.CritDamage
      - !remove Modifiers.ElectrocutedApplicationRate
      - !remove Modifiers.BurningApplicationRate
      - !remove Modifiers.ElectricDamage
      - !remove Modifiers.ThermalDamage
      - !remove Modifiers.CritChanceBoost
      - !remove Modifiers.CritDamageBoost
      - !remove Modifiers.ElectrocutedApplicationRateBoost
      - !remove Modifiers.BurningApplicationRateBoost
      - !remove Modifiers.ElectricDamageBoost
      - !remove Modifiers.ThermalDamageBoost

    ModifierGroups.ReflexesCyberwareAdvanced.statModifiers:
      - !remove Modifiers.MitigationChance
      - !remove Modifiers.ElectricResistance
      - !remove Modifiers.HeadshotDamageMultiplier
      - !remove Modifiers.MitigationChanceBoost
      - !remove Modifiers.ElectricResistanceBoost
      - !remove Modifiers.HeadshotDamageMultiplierBoost

    ModifierGroups.ReflexesCyberwareAdvancedDriverUpdate.statModifiers:
      - !remove Modifiers.MitigationChance
      - !remove Modifiers.ElectricResistance
      - !remove Modifiers.HeadshotDamageMultiplier
      - !remove Modifiers.MitigationChanceBoost
      - !remove Modifiers.ElectricResistanceBoost
      - !remove Modifiers.HeadshotDamageMultiplierBoost
      - !remove Modifiers.MitigationChanceToggle
      - !remove Modifiers.ElectricResistanceToggle
      - !remove Modifiers.HeadshotDamageMultiplierToggle

    ModifierGroups.ReflexesCyberwareSimple.statModifiers:
      - !remove Modifiers.StealthHitDamageBonus
      - !remove Modifiers.MeleeResistance
      - !remove Modifiers.BonusDamageAgainstBosses
      - !remove Modifiers.MaxSpeed
      - !remove Modifiers.StealthHitDamageBonusBoost
      - !remove Modifiers.MeleeResistanceBoost
      - !remove Modifiers.BonusDamageAgainstBossesBoost
      - !remove Modifiers.MaxSpeedBoost

    ModifierGroups.ReflexesCyberwareSpecialized.statModifiers:
      - !remove Modifiers.BleedingApplicationRate
      - !remove Modifiers.ElectrocutedApplicationRate
      - !remove Modifiers.ElectricDamage
      - !remove Modifiers.PhysicalDamage
      - !remove Modifiers.BleedingApplicationRateBoost
      - !remove Modifiers.ElectrocutedApplicationRateBoost
      - !remove Modifiers.ElectricDamageBoost
      - !remove Modifiers.PhysicalDamageBoost

    ModifierGroups.SimpleCyberwareModifiers.statModifiers:
      - !remove Modifiers.HealthRandom
      - !remove Modifiers.ArmorRandom
      - !remove Modifiers.CarryCapacityRandom
      - !remove Modifiers.MeleeResistanceRandom
      - !remove Modifiers.StealthHitDamageBonusRandom
      - !remove Modifiers.MeleeDamagePercentBonusRandom
      - !remove Modifiers.ReloadSpeedPercentBonusRandom
      - !remove Modifiers.HealingItemsEffectPercentBonusRandom
      - !remove Modifiers.HealthRegenPercentRandom
      - !remove Modifiers.ExplosionDamagePercentBonusRandom

    ModifierGroups.SpecializedCyberwareModifiers.statModifiers:
      - !remove Modifiers.HealthRandom
      - !remove Modifiers.ArmorRandom
      - !remove Modifiers.CarryCapacityRandom
      - !remove Modifiers.MeleeResistanceRandom
      - !remove Modifiers.StealthHitDamageBonusRandom
      - !remove Modifiers.MeleeDamagePercentBonusRandom
      - !remove Modifiers.ReloadSpeedPercentBonusRandom
      - !remove Modifiers.HealingItemsEffectPercentBonusRandom
      - !remove Modifiers.HealthRegenPercentRandom
      - !remove Modifiers.ExplosionDamagePercentBonusRandom
      - !remove Modifiers.ExplosionResistanceRandom
      - !remove Modifiers.BonusQuickHackDamageRandom
      - !remove Modifiers.HealingItemsChargesRegenMultRandom
      - !remove Modifiers.RecoilPercentBonusRandom
      - !remove Modifiers.DamageOverTimeResistanceRandom
      - !remove Modifiers.RamOnKillRandom
      - !remove Modifiers.BonusRicochetDamageRandom
      - !remove Modifiers.GrenadesChargesRegenMultRandom
      - !remove Modifiers.ADSSpeedPercentBonusRandom
      - !remove Modifiers.HeadshotDamageMultiplierRandom
      - !remove Modifiers.VisibilityReductionRandom
      - !remove Modifiers.DamageOverTimePercentBonusRandom
      - !remove Modifiers.CritChanceRandom
      - !remove Modifiers.CritDamageRandom
      - !remove Modifiers.MitigationChanceRandom
      - !remove Modifiers.MitigationStrengthRandom
      - !remove Modifiers.BonusPercentDamageToEnemiesBelowHalfHealthRandom
      - !remove Modifiers.BonusPercentDamageToEnemiesAtFullHealthRandom
      - !remove Modifiers.PercentDamageReductionFromPoisonedEnemiesRandom
      - !remove Modifiers.DodgeStaminaCostReductionRandom
      - !remove Modifiers.ChemicalDamagePercentBonusRandom
      - !remove Modifiers.ThermalDamagePercentBonusRandom
      - !remove Modifiers.ElectricDamagePercentBonusRandom
      - !remove Modifiers.HealOnKillingBleedingTargetRandom
      - !remove Modifiers.BonusCritChanceVsElectrocutedEnemiesRandom
      - !remove Modifiers.BonusPercentDamageVsBurningEnemiesRandom

    ModifierGroups.TechnicalAbilityCyberwareAdvanced.statModifiers:
      - !remove Modifiers.MechResistance
      - !remove Modifiers.BonusRicochetDamage
      - !remove Modifiers.ThermalResistance
      - !remove Modifiers.ElectricResistance
      - !remove Modifiers.ChemicalResistance
      - !remove Modifiers.MechResistanceBoost
      - !remove Modifiers.BonusRicochetDamageBoost
      - !remove Modifiers.ThermalResistanceBoost
      - !remove Modifiers.ElectricResistanceBoost
      - !remove Modifiers.ChemicalResistanceBoost

    ModifierGroups.TechnicalAbilityCyberwareAdvancedDriverUpdate.statModifiers:
      - !remove Modifiers.MechResistance
      - !remove Modifiers.BonusRicochetDamage
      - !remove Modifiers.ThermalResistance
      - !remove Modifiers.ElectricResistance
      - !remove Modifiers.ChemicalResistance
      - !remove Modifiers.MechResistanceBoost
      - !remove Modifiers.BonusRicochetDamageBoost
      - !remove Modifiers.ThermalResistanceBoost
      - !remove Modifiers.ElectricResistanceBoost
      - !remove Modifiers.ChemicalResistanceBoost
      - !remove Modifiers.MechResistanceToggle
      - !remove Modifiers.BonusRicochetDamageToggle
      - !remove Modifiers.ThermalResistanceToggle
      - !remove Modifiers.ElectricResistanceToggle
      - !remove Modifiers.ChemicalResistanceToggle

    ModifierGroups.TechnicalAbilityCyberwareSimple.statModifiers:
      - !remove Modifiers.Armor
      - !remove Modifiers.CarryCapacity
      - !remove Modifiers.ExplosionResistance
      - !remove Modifiers.ArmorBoost
      - !remove Modifiers.CarryCapacityBoost
      - !remove Modifiers.ExplosionResistanceBoost

    ModifierGroups.TechnicalAbilityCyberwareSpecialized.statModifiers:
      - !remove Modifiers.MitigationStrength
      - !remove Modifiers.ElectrocutedApplicationRate
      - !remove Modifiers.BurningApplicationRate
      - !remove Modifiers.ElectricDamage
      - !remove Modifiers.ThermalDamage
      - !remove Modifiers.MitigationStrengthBoost
      - !remove Modifiers.ElectrocutedApplicationRateBoost
      - !remove Modifiers.BurningApplicationRateBoost
      - !remove Modifiers.ElectricDamageBoost
      - !remove Modifiers.ThermalDamageBoost


    1. glazedmapledonut
      glazedmapledonut
      • member
      • 0 kudos
      what's partial about this fix?
    2. glazedmapledonut
      glazedmapledonut
      • member
      • 0 kudos
      This works for me 2.1.1. THX
    3. ThaRealMatix
      ThaRealMatix
      • premium
      • 1 kudos
      Hi would you mind sharing how this works. I do not seem to get this working properly.

      By that I mean that the stats that are choosen seem to be from the ones I "activated" (commented out) but how they are applied seems pretty random.

      By that I mean that for example an "intelligence based" cyberware does not seem to get only stats that are within the tables for intelligence cyberware. Instead it seems to get them from everywhere.

      Also wenn I remove all stats from the generic Cyberare tables and the tables with no attribute assigned it seems that this forces cyberpunk to a fallback where it uses stats that are disabled / not commented out.

      It's a strange behavior at all.
  4. NosVladimir
    NosVladimir
    • member
    • 2 kudos
    Hello! I've studied your code and made an updated version for this mod using lua only, are you happy for me to publish the new one?

    Edit: since people have been asking for over a week, I've made it available at https://www.nexusmods.com/cyberpunk2077/mods/12343/. If bloodaxis you are unhappy about this as per the modification permission of your mod, fell free to reply me and I'll delete mine

    Edit 2: apologies for spamming you, I had to reply everyone under my comment...
    1. heyguyslolgaming
      heyguyslolgaming
      • member
      • 0 kudos
      I would very much like to give it a try. I suspect that w/ P2.1 they broke how random stat modifiers are suppose to roll. I spent several hours trying different rip docs and all I seem to get is the same trash modifiers. I've seen some of the P2.0 modifier rolls and they are so much better.
    2. ffans
      ffans
      • member
      • 0 kudos
      pls, the thing you do will benefit everyone in night city.
    3. ntzgt456
      ntzgt456
      • member
      • 0 kudos
      Pleasssssssssssssssss!
    4. alizeepierre
      alizeepierre
      • supporter
      • 0 kudos
      Please do relase your updated version. I dont think the original moders have any intentions to updare it soon.
    5. NosVladimir
      NosVladimir
      • member
      • 2 kudos
      Hi, I've made it available here
    6. NosVladimir
      NosVladimir
      • member
      • 2 kudos
      Hi, I've made it available here
    7. NosVladimir
      NosVladimir
      • member
      • 2 kudos
      Hi, I've made it available here
    8. NosVladimir
      NosVladimir
      • member
      • 2 kudos
      Hi, I've made it available here
    9. bloodaxis
      bloodaxis
      • premium
      • 21 kudos
      I'm perfectly alright with you releasing your own! Good job too. :D
  5. glazedmapledonut
    glazedmapledonut
    • member
    • 0 kudos
    doesn't seem to work at all in 2.1
  6. zackheller21
    zackheller21
    • member
    • 0 kudos
    Hello. how to use this, im new to mods  help please
  7. decamarks
    decamarks
    • member
    • 0 kudos
    Tested on 2.1, it works. I am using both the stat edit and the max stat mod. Just that before upgrading any components, some values are doubled. For example, melee dmg bonus max would be +7.5% but some of my gear before upgrading are already at +15% and drop to +7.5% after upgrading. But everything seems to work fine regardless.

    Edit: Nvm some stats are actually missing like mitigation chance. Overall works excluding some stats
  8. PsychoCute
    PsychoCute
    • member
    • 1 kudos
    Can someone explain how to use it pls???
  9. KoaIa
    KoaIa
    • member
    • 2 kudos
    I'm sorry to hear that you wont be updating it for a while, but I fully understand. Hope to see you back soon. Happy holidays.
  10. Lumpy1337
    Lumpy1337
    • member
    • 0 kudos
    whats the difference between multiplier, multiplierboost, multipliertoggle?
  11. ricardocabral9000
    ricardocabral9000
    • member
    • 0 kudos
    selecting the stats didn't work for me, but maxing out did work.