I don't know if the creator checks this mod, but my friend noticed an issue that seems kind of.. big. The cult members can get doctrine traits. Like, belief in afterlife, or grasseater. I've also had this happen, but overlooked it. But thinking about it, it kinda clogs the personal traits, and also.. could potentially corrupt the save if you remove the mod? I'm hoping this is something that could be changed potentially
download BepInEx 5 from here?, and install it using the guide here?. download the mod files and put the .dll file into the BepInEx/plugins folder. (apologies for the language barrier here)
I'm assuming this mod only affects new followers generated, so if you want to swap the negative traits on your already existing followers, you're likely going to have to manually edit your save.
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The cult members can get doctrine traits. Like, belief in afterlife, or grasseater.
I've also had this happen, but overlooked it. But thinking about it, it kinda clogs the personal traits, and also.. could potentially corrupt the save if you remove the mod?
I'm hoping this is something that could be changed potentially
download the mod files and put the .dll file into the BepInEx/plugins folder.
(apologies for the language barrier here)
Thankfully there's a Save Decryptor and we've already found the IDs for the currently available follower traits.