About this mod
Rocks, smoke, debris, sparks and lingering war dust enhances the remastered game even more.
- Permissions and credits
Ever shoot a wall and see rocks flying on the ground only to disappear 3 seconds after? I'm here to fix just that.
This mod enhances the particle effects in Crysis 2 Remastered.
Changing quantity, duration and physical behavior of Particles.
Detailed changes:
* Dust and smoke that spawns from bullet impacts has been increased dramatically and will linger in the air, and react to wind.
* Debris from Concrete, walls, glass, bricks and wood has a much longer duration.
* Weapons FX: Smoke-trail from barrel is increased. Heat exhaust last slightly longer. (Not all weapons are finished yet)
Future plans:
* Finishing FX changes on all weapons.
* Fix any reported bugs.
Link to GIFS
Note: Check out War Dust FX Enhancement for:
Crysis 1 Remastered & Crysis 3 Remastered
Bugs:
Due to engine limitations of the CryEngine 3, there are a few small bugs:
* During big shootout with the army vs aliens, the threshold might exceed the limit, thus preventing more particles to be spawned.
(This only lasts for a 10-20 seconds before it starts working again)
* Empty bullet casings from weapons cannot be altered for some unknown reason.
(They despawn after 5 second vanilla limit
How to Install:
1: Download the zip file and extract the "zz_gamedata_chk0.pak" file.
2: Place the zz_gamedata_chk0.pak file in "GameCrysis2" folder:
\SteamLibrary\steamapps\common\Crysis2Remastered\GameCrysis2
3: Enjoy.
Credits:
Thanks to user: Neurolepticer for providing the necessary tools and advice to make it work.