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Alkar

Uploaded by

Pullow

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38 comments

  1. Johbowfor
    Johbowfor
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    Brilliant mod, would you consider making this for Crysis remastered?
    1. Pullow
      Pullow
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      no brother, impossible.
      thanks for the feedback!
    2. Johbowfor
      Johbowfor
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      That is sad but curious news. Is it impossible because there is no SDK for Crysis remastered, or is there another reason?
    3. Pullow
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      The new engine of CryEngine has encrypted files, no mod support/editor like OG. Take a look at Crysis Remastered Mod page here on Nexus - You'll see that all kind of mods there are very simple (reshades, visual effects, etc)
  2. InteL2199
    InteL2199
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    Hi, I just wanted to point out that it would be good to add a note in the description mentioning that the "Enable Blood" option needs to be activated in the game settings for everything to work properly. I personally overlooked it and ended up buying it again on GOG, since you mentioned that it was tested and works on the GOG version...
    1. Pullow
      Pullow
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      Hey! I do think my mod has an config file which already enables blood... I mentioned GOG version because is the most recent game version and also the only place you can get the Classic OG Crysis this days
  3. morphium4all
    morphium4all
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    This does not work with the VR mod for crisis right?
    1. Pullow
      Pullow
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      It might work if it is the Classic OG version. Test it for me
    2. morphium4all
      morphium4all
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      Can't see the improved blood textures while playing it in VR Mode. In the flat screen version it is working fine 
  4. TovarishchBeto
    TovarishchBeto
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    After extended testing, it's only the "everything stays forever" version which doesn't properly work on any version, showing big black squares instead of wound decals. The regular version seems to work alright. 
    The "everything stays forever" version also does not include any of the 2 folders "Levels" and "Config" the other version does. Is this intended? Maybe this is why it doesn't work.

    Cool mod once it does work
    1. Pullow
      Pullow
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      Thanks brother but I think you re doing something wrong !
  5. skyrimvr88
    skyrimvr88
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    very god mod!! thx
    1. Pullow
      Pullow
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      Thanks brother!
  6. Enemy pouches and other accesories dissapear with zz_Blood-Wounds.pak, That is something that you can notice in your screenshots too.
    I think that is something wrong with the objets or there are some missing ones.
    1. I m fixing it, I can send you the files when I done with it (if you want)
    2. hexaae
      hexaae
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      ... and so? Some time has passed since 1.0 release
    3. Tevran
      Tevran
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      Hey did you end up fixing it?
    4. Pullow
      Pullow
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      yea I must've forgot that part lol.... anyway - I started this thing, someone might end it properly! Thanks
  7. LordAinzalot
    LordAinzalot
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    hey there, does this work with remastered version also?
    1. Pullow
      Pullow
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      no brother, impossible.
  8. safeeasypassword
    safeeasypassword
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    Where do I put the paks?
    1. Pullow
      Pullow
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      where the description tells u to
  9. NetKam
    NetKam
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    Hi, checking the file content for zz_Blood-Wounds.pak and for zz_Particles-Blood.pak I noticed that files melee.xml and weapon_fx.xml are present in both pak files and they are different from one pak file to the other. Is that what you wanted or you might have forgot to keep them aligned? I suppose one set of files will override the other when both pak files are loaded by the game engine.
    1. Pullow
      Pullow
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      hey brother, thanks for the info - I dunno actually... can't remember
  10. cannasaurusrex
    cannasaurusrex
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    does anyone know if this works with the steam version?
    1. Pullow
      Pullow
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      only classic OG game version, it is in the description brother