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Kodycode

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Kodycode

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10 comments

  1. XxFurious92xX
    XxFurious92xX
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    It doesnt seem to work anymore unfortunatly, or im doing something wrong. When i select my save world i get an error.
    "Object reference not set to an instance of an object"
  2. Dirrajnoswal
    Dirrajnoswal
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    the SaveData.ocs file is nowhere at all in Local, game files looked everywhere with hidden files showing.
  3. Ghtp
    Ghtp
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    Hi and thx for your awesome app

    im having an issue and want to know if there s a possible workaround, i can easily export a world to .json file, but when i try to transfer a world to my save file this error occurs even when i try to use the app as admin 
    https://pastebin.com/huYiGruF

    thx for your help
    1. Kodycode
      Kodycode
      • member
      • 1 kudos
      Hey Ghtp, sorry for the late reply. Could you tell me which version of the world transfer app you're using and the world file you're trying to transfer?
  4. chickytype
    chickytype
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    Hello sir, i could not open .exe file. Any ideas?
    1. kodastic
      kodastic
      • member
      • 1 kudos
      Hi, I'm thinking it might be because you're missing .Net Core 3.0 dependencies. Could you try downloading it from the below link from the Runtime section on the right side of 3.0.3?

      https://dotnet.microsoft.com/download/dotnet-core/3.0
    2. chickytype
      chickytype
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      Thank you very much :D
    3. CIzpqQFbdo27VP9c
      CIzpqQFbdo27VP9c
      • member
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      I was in trouble with the same problem.
      Thank you very much.
    4. Kodycode
      Kodycode
      • member
      • 1 kudos
      Glad to hear the solution helped you guys, I'll make note of it in the front page.
  5. puffbro
    puffbro
    • supporter
    • 1 kudos
    Thank you for this tool! This allows me to replace my bugged starting island without reseting the whole world, it's amazing!

    For those who wants to combine islands from different worlds. You can do so by exporting 2 worlds into json and replace individual islands, then transfer it back to the save.

    Note that no world are listed in the game when I transfer the edited world into the same save, even with a different world name.

    To make it work, what I did is deleting all old worlds from my save, then create a new world before transferring the edited world from json to the save.

    P.S. The islandID is counted from left to right and top to bottom, so the island on the top left is 0 and bottom right is 120. (Starting island id is 110)