Replaces visual effect of "Chemical Light" with real glowstick that has shadow casting light and lasts 120 seconds.
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Changelogs
Version 1.2
Glowstick itself will now fade in brightness along with the fade of the light
Added small cheap light to "expired" glowsticks to give them better world presence
Version 1.1
Optimized material and particle effect
Glowstick will now remain even after light fades out
This is a simple mod that aims to replace bland unlit sprite effect of ingame chemical light item with actual chemical light (also called a glowstick) which illuminates surrounding area with shadow casting light and lasts a limited amount of time(120 seconds). Map marker functions as it used to and is semi-permanent. Installation: Droppakchunk0-WindowsNoEditor_1_P.pak into yoursteamapps\common\CODE VEIN\CodeVein\Content\Paks directory. IF you already have file named pakchunk0-WindowsNoEditor_1_P then rename mod file by changing _1_ to next available number, eg _2_.
WARNING: As You may imagine, using lots of dynamic and shadow casting lights IS detrimental to performance so don't go crazy with amount of chemlights You place around at once.