Code Vein

File information

Last updated

Original upload

Created by

Dolton

Uploaded by

Dolton20

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Safe to use

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About this mod

This mod allows other mods to load blueprints immediately when the game starts, while only using only one entry point.
The entry used is the "Player Camera Manager" which is replaced with a identical blueprint with the exception of it loading blueprints.

Requirements
Permissions and credits
User Guide
Installation
Download BPLoader from the files tab and extract the file inside.
Move the extracted file to your "~mods" folder which is located at "...\CodeVein\Content\Paks\~mods". If this folder doesn't exist, create it.


Usage

BPLoader requires a new config file whenever you install a mod that uses BPLoader. To generate one use one of these methods.
Website (Recommended)
Go to the BPLoader Config Creator website and follow its instructions.
Script (Advanced)
This method requires NodeJS version 20+.
Download BPLoaderConfigCreator (Advanced) from the files tab and extract its contents into the "~mods" folder.
To use it, run BPLoader.bat. This will create a BPLoader config file in the same folder it is ran.

Modder's Guide
Usage
To load your blueprints using this mod make a folder named "BPLoader" in your Content folder.
Then make an empty level blueprint in BPLoader or a sub folder of BPLoader. If mods have the same level path they won't load, so make your paths somewhat unique.
This level will be loaded when the game starts. You can either run blueprints from the level blueprint or you can spawn another actor to run its blueprints.