Might just be that i misread and got my hopes up, but could you make a mod too for health costless abilities? so that abilities that cost health cost nothing instead? (I get that certain stuff would be broke as heck, but that's kinda why i want it, so i can play a modded 'mage' only type build via that HP to ichor ability to reload without dying from it.)
What about removing the ichor cost of Final Journey (Queenslayer) and Sacrificial Edge (Heimdall)? Final Journey kills you after a minute passes anyway. and Sacrificial Edge's health drain is really quite fast too.
If I ever get back to modding this game I might add Sacrificial Edge (I basically forgot it existed entirely while making this), but I'll probably keep the cost of Final Journey since it offers an insanely powerful boost as-is.
Eh, I was thinking that since Final Journey has been nerfed so much (From 3 minutes to 1 minute) it would be okay, it doesn’t feel like it’s worth to use it as a panic last resort button now too since it costs so much Ichor.
Here’s hoping you at least add it as something optional.
I still consider it powerful enough. After all, it's more the thing you use on your (or the boss's) last leg or if you're running a 1 shot build. Also, it technically doesn't use another resource, as it doesn't use health directly. As for Harbinger's ability, that would sadly be impossible for me to edit as I don't have the Harbinger files, and I don't believe they're in the game by default.
Do you reckon you could make this apply to literally every ability for some incredibly mad blitzing mage builds? If not, maybe just for the Cleaning Light (Queenslayer healing ability) so I can enjoy some constant healing.
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Here’s hoping you at least add it as something optional.
Cheers
oh btw. There’s also Desperate Burst (Harbringer)