Since both the Fight Arena and Randomized Dungeon mods of yours are accessed through the door at the end of the hallway in the home base, both of them can not be installed at once. Is there any way to work around this, or is it a limit of the way Code Vein is modded? Just wanted to ask since I was curious.
There is a limit. Both mods replace the "work" map left behind by the devs, so its not possible to install both. Though while it would be possible to for me to modify the mods so both can work at the same time, it just does not worth the effort.
The mods is amazing XD, but in my opinion the platform in the middle of the map is a insta-bukkake in high levels (the enemy IA stuck you with unlimited hits), and the map is a litte bit small.
If Your custom level uses any of core game assets and you mis-reference their type (like referencing material instance as pure material) it will result in random crashes on load.
There isn't much I reference from the game, but I did use a custom base class for all the enemies (just to find them in the editor more easily), I removed it in the latest update so I hope it fixes it.
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I can't find it...
Does it work with the first version of the game for which we have the pirate game?
The mods is amazing XD, but in my opinion the platform in the middle of the map is a insta-bukkake in high levels (the enemy IA stuck you with unlimited hits), and the map is a litte bit small.
Plus, fun is guaranteed ; )
It's awesome, i can't even find words to describe it, so simple yet so good...