Would it be possible for you to do a similar animation mod, but with the parry animations so that the timing is more bearable? Or would that be out of the question?
Very nice idea, the perfect companion for someone like me who just discovered the exploit for the blood invasions xD I also would have a couple of ideas for possible future projects, if you're open to suggestions :D
1 - Faster healing: using regeneration in battle can be quite stressing at times, especially because the game is overly punishing in these regards, given every boss a move that instantly catches up to you when you try to heal. Knowing this, is it possible to have regen work more like Dark Souls 3? Aka: Instantly
2 - Guaranteeed drops: would it be possible for you to make a mod that makes it so enemies always drop something? It shouldn't modify the rarity of dropped items, but only the chance for dropping something, so that killing a mob always bear a reward, aside from the obvious haze prize (of course, this would make the Revenant Greed gift obsolete)
3 - Dark Souls poise: as far as my understanding goes, balance in this game doesn't quite work as it should. So I'm asking: is it possible to make a mod that makes balance work more like Dark Souls 1 or Dark Souls 3 poise, effectively preventing you from being stunned by a simple enemy glare? I don't mean to whine, but it's frustrating to see enemies breezing through a barrage of attacks only to hit you like it was nothing and stunlock you to death (been there, done that)
In the end, these three mods would be a very appreciated quality of life addition :D
Awesome mod, thank you for making it! I would like to ask, would it be too much trouble to request a version that only increases the pickup animation speed by maybe 50% or 100%, to make the pickup animation smoother without it being instant? I'd personally prefer to use something like that, and I'd really appreciate an alternate version like that if it wouldn't be too big a hassle. Regardless, thank you so much for the mod!
ue4.18 , i tried to slow down animation but ehh it was slow i could surely make it as an alternative versions but kinda don't want to remake the animation again
17 comments
1 - Faster healing: using regeneration in battle can be quite stressing at times, especially because the game is overly punishing in these regards, given every boss a move that instantly catches up to you when you try to heal. Knowing this, is it possible to have regen work more like Dark Souls 3? Aka: Instantly
2 - Guaranteeed drops: would it be possible for you to make a mod that makes it so enemies always drop something? It shouldn't modify the rarity of dropped items, but only the chance for dropping something, so that killing a mob always bear a reward, aside from the obvious haze prize (of course, this would make the Revenant Greed gift obsolete)
3 - Dark Souls poise: as far as my understanding goes, balance in this game doesn't quite work as it should. So I'm asking: is it possible to make a mod that makes balance work more like Dark Souls 1 or Dark Souls 3 poise, effectively preventing you from being stunned by a simple enemy glare? I don't mean to whine, but it's frustrating to see enemies breezing through a barrage of attacks only to hit you like it was nothing and stunlock you to death (been there, done that)
In the end, these three mods would be a very appreciated quality of life addition :D
i tried to slow down animation but ehh it was slow i could surely make it as an alternative versions but kinda don't want to remake the animation again