Great character, mechanics, aesthetics! Love it! Although I think a bit of balancing could take place. Heres my opinions.
Nexus Blast B is too strong (maybe upgrade gives 1 shield instead, or 2 temp s., or 1 shield + 1 temp s. but cost 1 mana). Beatdown is pretty strong, maaaaybe deal 4-6 dmg instead of 5-7? Demeters Aid is pretty bad, doesnt even synergizes with multiattack cards. Bad UNLESS you have arfifact that ruptures on all attacks. Speaking of...
Artifact Empowered Munitions feels too crazy. Maybe do the rupture on first one or two attacks per turn instead of ALL attacks?
EDIT: Well, now that I look at the entire card roster... It could use at least one evade-granting card and one shield-granting card. Reworking two of the existing cards I suppose.
Thanks for the feedback! Ill look into these nerfs soon but first I wanna ask if you play on cosmic from Mode Difficulty Options? Also I find evade OP so I don't like putting it onto the character lol, Flower Stone A used to have Evade and was busted - and it's still very good.
3 comments
Nexus Blast B is too strong (maybe upgrade gives 1 shield instead, or 2 temp s., or 1 shield + 1 temp s. but cost 1 mana).
Beatdown is pretty strong, maaaaybe deal 4-6 dmg instead of 5-7?
Demeters Aid is pretty bad, doesnt even synergizes with multiattack cards. Bad UNLESS you have arfifact that ruptures on all attacks. Speaking of...
Artifact Empowered Munitions feels too crazy. Maybe do the rupture on first one or two attacks per turn instead of ALL attacks?
EDIT: Well, now that I look at the entire card roster... It could use at least one evade-granting card and one shield-granting card. Reworking two of the existing cards I suppose.
Well, evade is essential to the game :D You can always make it so its not THAT busted :)