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Shockah

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Shockah

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6 comments

  1. AvangionQ
    AvangionQ
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    Crash:

    [crit][Nickel] Cobalt Core threw an exception: System.MissingMethodException: Method not found: 'Route MapNodeContents.MakeRoute(State)'.
       at Shockah.Rerolls.ArtifactRerollManager.<>c__DisplayClass3_0.<Reroll>b__2()
       at State.ChangeRoute(Func`1 newRoute) in C:\BuildAgent\work\5798f997ae166aa4\epoch\CobaltCore\Game\Core\State.cs:line 480
       at Shockah.Rerolls.ArtifactRerollManager.Reroll(G g, ArtifactReward route) in C:\git\Cobalt-Core-Mods\Rerolls\Features\ArtifactRerolls.cs:line 65
       at G.BubbleEvents_Patch_<Nickel.Essentials>(G this)
       at G.OnAfterFrame() in C:\BuildAgent\work\5798f997ae166aa4\epoch\CobaltCore\Game\Core\G.cs:line 216
       at G.Render_Patch_<Nickel.UpdateChecks>(G this, Double deltaTime)
       at MG.Draw_Patch_<Shockah.Kokoro>(MG this, GameTime gameTime)
       at Microsoft.Xna.Framework.Game.Tick()
       at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
       at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
       at Microsoft.Xna.Framework.Game.Run()
       at Program.RunGame() in C:\BuildAgent\work\5798f997ae166aa4\epoch\CobaltCore\Program.cs:line 39
       at Program.Main(String[] args) in C:\BuildAgent\work\5798f997ae166aa4\epoch\CobaltCore\Program.cs:line 26
       at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
       at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
       at System.Reflection.MethodBaseInvoker.InvokeWithOneArg(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
       at Nickel.Nickel.ContinueAfterLoadingGameAssembly(Nickel instance, LaunchArguments launchArguments, Harmony harmony, ILogger logger, ILogger gameLogger, CobaltCoreHandlerResult handlerResult) in C:\git\Nickel\Nickel\Framework\Nickel.cs:line 336
    [fail][Nickel] Setting breakpad minidump AppID = 2179850
    [fail][Nickel] SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561198851850672 [API loaded no]
    [fail][NickelLauncher] Nickel exited with code 1.
    1. Shockah
      Shockah
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      Update your Nickel.
    2. AvangionQ
      AvangionQ
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      Says all mods are up to date. Happened again:

      [crit][Nickel] Cobalt Core threw an exception: System.MissingMethodException: Method not found: 'Route MapNodeContents.MakeRoute(State)'.
         at Shockah.Rerolls.ArtifactRerollManager.<>c__DisplayClass3_0.<Reroll>b__2()
         at State.ChangeRoute(Func`1 newRoute) in C:\BuildAgent\work\5798f997ae166aa4\epoch\CobaltCore\Game\Core\State.cs:line 480
         at Shockah.Rerolls.ArtifactRerollManager.Reroll(G g, ArtifactReward route) in C:\git\Cobalt-Core-Mods\Rerolls\Features\ArtifactRerolls.cs:line 65
         at G.BubbleEvents_Patch_<Nickel.Essentials>(G this)
         at G.OnAfterFrame() in C:\BuildAgent\work\5798f997ae166aa4\epoch\CobaltCore\Game\Core\G.cs:line 216
         at G.Render_Patch_<Nickel.UpdateChecks>(G this, Double deltaTime)
         at MG.Draw_Patch_<Shockah.Kokoro>(MG this, GameTime gameTime)
         at Microsoft.Xna.Framework.Game.Tick()
         at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
         at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
         at Microsoft.Xna.Framework.Game.Run()
         at Program.RunGame() in C:\BuildAgent\work\5798f997ae166aa4\epoch\CobaltCore\Program.cs:line 39
         at Program.Main(String[] args) in C:\BuildAgent\work\5798f997ae166aa4\epoch\CobaltCore\Program.cs:line 26
         at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
         at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
         at System.Reflection.MethodBaseInvoker.InvokeWithOneArg(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
         at Nickel.Nickel.ContinueAfterLoadingGameAssembly(Nickel instance, LaunchArguments launchArguments, Harmony harmony, ILogger logger, ILogger gameLogger, CobaltCoreHandlerResult handlerResult) in C:\git\Nickel\Nickel\Framework\Nickel.cs:line 336
      [fail][Nickel] Setting breakpad minidump AppID = 2179850
      [fail][Nickel] SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561198851850672 [API loaded no]
      [fail][NickelLauncher] Nickel exited with code 1.
    3. Shockah
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      Left a comment on the Nickel bug you reported, but yeah, you're right, it does crash when rerolling. I'm afraid I won't be able to fix it for the next 1.5 weeks though, as I'm leaving on vacation today.
    4. Shockah
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      I managed to find and fix the issue quickly before my vacation. It's up as Nickel 1.5.6.
  2. mrmeeseeks91
    mrmeeseeks91
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    Wouldnt want to play without this, very convenient