Loving both this Mod and the weapon one, but I noticed that since I installed I've had some odd textures going on on weapons like the Cruleram & Abysseram... Like a gold and red pattern instead of their usual colours. It resolved when I uninstalled these two mods.
Yes, I should have mentioned this in the description.
Most of Gustave/Verso's weapons share one set of texture files. They all reference the same 3 files with different UV mapping per weapon. So this mod will absolutely affect the textures on the majority of the weapons for both Gustave and Verso. If you want to use any weapon besides Nosaram just deactivate or uninstall the weapon mod.
This mod, for the outfit, should only affect Sakapatate.
ok but this is actually sick though. please more stuff like this! (we have 1 too many lewd lune copy pastes)
easy endorse.
also id love a version without the neck flange. and id love to try out the alternate legs as well! why waste hard work :)
interms of feedback I think the legs look really skinny with the armor. almost like he is top heavy, bulking up the legs with more armor, or simply making them a bit thicker would look better imo.
Seconded, honestly. It's basically perfect, but if we could use the one mask the Axon equips when is doing his theatrical speech, it would be absolutely peak.
26 comments
Most of Gustave/Verso's weapons share one set of texture files. They all reference the same 3 files with different UV mapping per weapon. So this mod will absolutely affect the textures on the majority of the weapons for both Gustave and Verso. If you want to use any weapon besides Nosaram just deactivate or uninstall the weapon mod.
This mod, for the outfit, should only affect Sakapatate.
I had thought it was something like that, but it's kind of funny that it even overwrites the glowing parts of the Cruleram
Yeah, I can add in Gustave!
(we have 1 too many lewd lune copy pastes)
easy endorse.
also id love a version without the neck flange. and id love to try out the alternate legs as well! why waste hard work :)
interms of feedback I think the legs look really skinny with the armor. almost like he is top heavy, bulking up the legs with more armor, or simply making them a bit thicker would look better imo.
Honestly, I think he's going to look top-heavy no matter what with those giant shoulderpads. I can try to make it a bit more proportional though.
I will work on adding the files with the original legs and the removed neck flange. :)